ZBrushCentral

Mariano Steiner - SketchBook (nudity)

Final Sculpt
123.jpg

Attachments

Yeti-final.jpg

In my opinion one of your best models man,
Keep on Rocking
Cheers
Fernando

Thx so much Fernando! :wink:
Another sketch.

It seems weird seeing a bare bear. Or, do I mean, a bear bare? I’m confused.
Good sculpt. It’s just kind of weird seeing a bears notty bits. Some good sculpts. I like the last one, too.

very nice the hair is awesome. i really like the marvel heads too.

Very good Mariano!! Marvel’s characters are great!!

Cristian Rio - 3D Artist/Concept Design
www.cristianrio.blogspot.com
[email protected]

Wow… how on earth did you do the hair there???

Great work man, the hair is really awesome!!

Your works are very inspiring!! Thanks for shearing … :+1:small_orange_diamond:+1:small_orange_diamond:+1:

Long time without posting,
here is the final Stan Lee composition
ZBC_THUMB.jpg
[attach=187479]Final_CG.jpg[/attach]

Attachments

Final_CG.jpg

Tha’s awesome Mariano!
Congratulatios man,
Do you mind sharing the way you did the Stan’s hair?
Cheers

oO
someone edited my post ;x
hacking? hahaha

HELP! haha
I dont know what´s happening on my 3dsMax. I didn´t change any set but now i´m with this import bizarre error.
I get this same crap every time i import something.

Left- Base mesh imported on Zbrush.
Right - SAME basemesh imported on 3dsMax.

Someone can help me to fix it?
[attach=188167]thumb.jpg[/attach]
[attach=188168]error 01.jpg[/attach]

Attachments

thumb.jpg

error 01.jpg

marianosteiner - I am just taking a guess. It looks like the result of using a unified skin tool. Is this a polymesh or an adaptive skin? Try making it polymesh 3D before exporting (if its an adaptive skin).

Just trying to help, but sorry I do not have an exact answer for you.

Also please share your import and export settings.

Good work on Stan Lee as well as the Thing. Continue posting!:slight_smile:

Realy nice ! good job