haha very cool man
Wow…and yes I see some Jack in there as well…WEll done!
Very Nice Bro !!! you make retopology ?
cubanb82 - thank you…I just used standard brush.
sandpiper - hey bro, thanks man!
mayadamien - thank you
tezzy - hahah thanks
solidsnakexxx - hahah thanks mate
m0delista - hey bro, yes, I did the retopology.
Thanks guys…I’ll be posting more stuff soon.
I’m trying to finish this sketch, cos I’m only using the standard brush for detailing…I’m sculpting wrincle by wrincle, one by one and etc, just to study more this kind of stuff…
cya around folks!
I really love the personality you put into this piece. The tongue and the chipped teeth are sweet!
mrchocolatebear - thank you…
Hey guys, I’m back…studying as much as I can, still working hard on my new sculting reel…
But at my free time, when I’m not working and not sculpting for the reel, I’m doing more stuff, studies and etc…
This is an Orc that I’m doing…
I’m posting the hole process of the sculpting…
by now, I’ve finished the blocking of the principal masses and volumes…I’m finishing the retopology and then I’ll work and define the shapes for real.
Attachments
Looking very nice so far! Keep us updated
thank you captain
well, another update
finished the retopo, back to max, unwrap, back to zbrush and here we go.
Attachments
Wow thats looking really good!
looking nice brutha!
wow very very good kepp posting master
and plz the names of matcaps
Hey Longhi, good work here . Can I ask you a question? After you imported your unwrapped mesh back into zbrush, what method did you use to project your old mesh’s details onto the new mesh? Project All?
DAnconia - thank you
sandpiper - thank you mate!
adampof - thank you…matcaps by Adam Lewis
hunterk - yeah, right! this was what I used…thank you!
Hey folks, another update here…
I’ve recorded two vídeos of the process, very short, but maybe can help some of you to understand.
Blocking hands
http://www.vimeo.com/7583465
detailing face
http://www.vimeo.com/7671793
WOW! Stunning work. Your gnome reminds me of Jack Nicholson.
I have a question: how did you get such detailed mail parts. Is there a trick in max? You do not arange them manualy, right?
I hope so. haha
Thanks in advance
Hilmar
hi longhi, nice progress…and many thanks for the timelaps…
the question from DerLandvogt interests me too…
DerLandvogt - thank you so much.
O/MI - thank you man! I’m glad that you guys are liking the videos.
Well, I made one ring, connect to another one, and etc…so I had a big plane made of little rings connected.
To pose them, I used Bend and FFD modifier from max
another update.
Here we go, 30% of the modelling stuff.
Awesome !!! Fantastic very cool !!!
Nice work on the orc man! Keep it up!
Right now the face have details but no good shapes and volume. Specially on the mouth and chin!
Eyes and nose are looking a little off too.
Cheers!
great work so far!
Looking real nice.