Outstanding …
Excellent.5*****
great realistic interpretation of this character…
kudos!!
It is good. top row good.
Great!! congrats!!!
Beautiful!
Great work! Love interpretations of Link!
Do you have plans to do other characters as well?
Thank you all for you comments and feedback. I’ve gone back and adjusted the lighting some and fixed some of the things that were bothering me about the initial BPR render. Below are the results. I tapered back Navi’s lighting as suggested and tried to indicate the light source for the rim lighting. I adjusted the color of the cloth and tweaked the skin some more. I hope you all like it. I may put this bed for now and come back to it when some of the features of ZBrush 4 R2 become available.
@Raptor5399 - None so far, I was thinking of trying a similar approach with Ganon. But I may have to hold off until I have some more free time from work.
Thanks again!
[]
very cool work! it start to look almost like a CG done with mental ray or any other software
Honnestly, nintendo never given any permission for making TV show nor movie on zelda. So it was not counted. and it have full of contracdition with the original game. Which it explain why they didn’t care about quality.