ZBrushCentral

Jordy's zbrush student endeavors!

hey its jordy lol :slight_smile:

Nice work up here, especially the War character. I like your start on the hard surfaces, looks good/clean. Keep it up.

Frederik P: Hey man! Long time no talk. Same old, same old here, just deadlines and deadlines ^^.
C1-Workshop: Hey man, yea i did, I remeber trying to design that suit but already failing at drawing the pose so I took that guy as a base. This stuff is all student level uncommercial stuff though so no biggie.
Euge: sup man!
Matthijs Kapteijn: Thanks a lot man, you got some cool sculpts yourself!

Alright I’ve been working really hard on our cinematic project at school. I don’t have the final thing to show yet as we still got a couple of months but I had to finish this character for rendering 2 days ago. I realized I absolutely suck at sci-fi and realistic designs in general so I had a major struggle figuring out the design. It’s definitely inspired by Slipgate and just looking at a lot of other sci-fi armors to get even close to a sorta functional looking design. I made a lot of mistakes, was super slow but I learned a hell lot. My classmate made the character’s head because of tight deadlines we were running out of time. The white armor was textured by another classmate and the rest of the body that I textured was really just a rush job because I had no time-left so it’s super plain and boring. Next time better!

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Also a really quick 1,5 hour speedsculpt from dynamesh. Really dirty but whatever^^!

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Really great stuff, Jordy. I hope to only obtain a quarter of the skill you have in 3 years aha. From one sculptor to another, you’ve got a bright future.

You got some very cool stuff in here! Checked out your site, like your works! :+1:

awesome looking works! nicely done!

@haz37: Wow thanks a lot man!
@Santis: Thanks man, really digging your work as well!
@SammehSAMURAI: Thank!’’

Hi all!
Nothing too interesting as I’m realy busy with some other classes that are non zbrush related unfortunately. Just took a couple of hours over 3 days to starts this random guy. Design is pretty meh but i’m enjoying myself moving some clay around for fun. Not sure if it’s ready for posting yet but I want try and get some consistency in updating. Also love the matcaps from Selwy!

These are great, and you’re still a student?! Nice hard surface armor, and really like the dragon warrior

amazing work man :smiley: glad to see student talent in the Benelux :wink:

Hey all!

@michael milano: Thanks a lot man! And yea I’m currently in my third year, another and a bit to go!
Sibu088: Cheers man!

Been super with some other courses at school so unfortunately not too much zbrush time. Fortunately this week I got some time to doodle around in zbrush.

Here is my start for realistic kid gohan. Really early stage still.

Our life drawing teacher from the 2nd year was so kind to invite some of us third years to a day of life drawing. I had around 3 hours and a bit on this. Started from a ryan Kinglsien mannequin and tried to get anywhere near what I was seeing. It’s full of mistakes and quite dirty but I felt like I learned a lot. Also tried recording a timelapse, but some ****ty settings! http://www.youtube.com/watch?v=2w3oL3c-Tdo

Finally I felt like I really needed some studying on drapery so I took some stock photos and started trying to sculpt some more realistic folds. It’s quite dirty and not clean, so gotta improve that on the next ones!

Thanks for looking!

Had some time this weekend so I tried my hand at my first female face. Started from pointpusher’s basemesh. I was trying to record a timelapse on this but I messed up my settings again! Will probably add some hair once i finish some school stuff. Still having problems maintaining subtleties in my work and avoiding blobbyness in places.

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nice sculpts, like the boy ,on the famele bust i see an error on the upper eyelid ,and the skull form in general in the eye area needs refinement.
use reffrence to guide u in that area, the chin and lips are awesome.

Yo!

@marrakech: Thanks for the feedback man! You are totally right, ill take it into account for the next one, or if i ever finish this off.

Today at school I had another try at sculpting a model from life. It was around 3 hours and a bit. Came out way better then last one because im getting more used to starting a model. Just have to go for the volumes way quicker than i usually do. Some areas are still really wonky like the legs and feet so hopefully next time im even faster and can get that stuff a bit better as well! I also recorded a timelapse for any of you who might be interested!

Been a while but i’m back! Had a bit of a burn-out due to game uni and just too much stuff going on in others courses that were not related to sculpting. But I’m feeling all refreshed and ready to pickup my sketchbook again. Most of my other non zbrush related courses are now over and I finally have the time to be sculpting most of the time. I’m currently specializing in character concepting and am using a lot of zbrush to do so. over the coming months i’ll be designing 3 characters from Steven Erikson’s Malazan Book of the Fallen series.

anyways here are 2 sketch pages i did beforehand!

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I am now doing some concept sculpts in zbrush. here is the first one and i got 2 almost done which i will post shortly. Probably will paint over them in a Bryan Wynia inspired style.

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Regards,

Jordy

Man i love those sketch variations some artists do, i always find it fastineting how many ideas some can push into similar designs ;f
The bust is also great

awesome sketchbook . like your style

Awesome concepts, and great stuff!!!

Great work! Love to see where you take this! one of my favorite characters from a novel, and I’d say your getting him pretty close to how I imagined him!

hey nice sketches! (I love 2d’s too):+1:

damn nice sculpts… u r doing grrrt buddy specially at this age…
Keep Rocking