This is my revised modeling I would say, I created some characters some from ispired at, from great artist. hope you like and thanks for viewing my work, any critiques I greatly appreciate, and welcome.
video link.
http://vimeo.com/7519350
This is my revised modeling I would say, I created some characters some from ispired at, from great artist. hope you like and thanks for viewing my work, any critiques I greatly appreciate, and welcome.
video link.
http://vimeo.com/7519350
wip wolf man concept inspired by ch
early renders


Looks more like a character that would be called “Dober Man”.
youre good man keep posting
yea lol loved the russian in ya real lol.The Beast rocks.
hey some cool stuff here! really like the wolfman. looking forward to updates.
just some work, hope you like.

really nice!
speed sculpt, I need to do more of these
thanks for viewing.

a quick sketch on this, i want to try some hard surface sculpting this is my start, ill update later

comincon Ironman mostly model in maya and I put some detail in zbrush.

This Hulkbuster kicks butt! Have you a textured version to show too? Keep up the great work!
Nice reel. I especially like the bull like creature. My only crit is how you lit the woman, the lights don’t show her form as good as they should be.
thanks guys, I haven’t textured it yet, ill be doing that soon though.
working on textures update, crits always welcome
thank you more work on ao and color then spec and reflec i hope.
Cool bot! 
update on texture added more color to different parts worked on spec for the life of me the alpha wount work right fix some stuff and work on base or something then lighting stuff.
Great model! Love the Hulkbuster suit.
A couple things…
There are some pretty obvious symmetrical damage details going on throughout the model. It’s cool to have damage in the same spots in places that might rub together, or hit things in a similar way. But it should stay asymmetrical, really adds to the feel of the model and gives your eye something more interesting to look at. Maybe even throw in a hulk fist dent or some dents on his wrists from hulks grabs. Just a thought.
Also, I think a different spec setting for the black metal bits would be good, a more subdued, diffused primer look. Might suit this particular version of Ironman. Maybe you already had that planned…
At any rate it’s a great model, good work!
thanks labotomizer, a couple people have told me that about the hand print stuff maybe more than those scratches and im try to fit in as much as I can with the time remaining and I think you right on the spec I played with different atts with different parts of the model and it helps to break up the texture look.
my final beauty shot comicon entry
