Insane batman, It reminds me to “The Goon”
P.S. Cheers!
Insane batman, It reminds me to “The Goon”
P.S. Cheers!
Really nice sculpts and great renders.
Big fan of “The Dark Knight Returns” and this is a great representation One for the inspiration folder!!!
Awesome details on the batman character!
Not really my thing but i still love the leather texture. Well done !
really good, love the datails
very nice detail on the batman fabric :)… truly amazing
amazing work…congratz!!
WOW! WOW!Really amazing skill! Are you primarily a gaming artist or do you do film as well?
Seriously amazing sculpts buddy, I liked the batman but second character which I guess dracula is awesome. Excellent details. Cheers!small_orange_diamond
The Batman outfit is so sick.
Does anyone know if the textures for the suit were created solely with ZBrush?
I’m kind of a new user and I wasn’t aware something like this was possible.
good job…
amazing can you tell us how did yourender a batmansmall_orange_diamond
Very nice Batman! And I like your winged monster guy, too! You Batman kind of looks like he’s from the FlashPoint Universe.
Very well done! Much better than I could hope to do, at least at this point.
Its been too long since Ive updated this thread. Had a rough sketch of this guy laying about and wanted to do something with it. Originally, it was far more vicious and menacing but I decided to take this into a stylized route. I guess you could call this guy an angry clerk from another dimension =) Modeled and textured completely in Zbrush and rendered with BPR. Was an awesome opportunity to brush up on my Zbrush mats, light caps, and BPR skills. I usually render in Vray or sometimes Keshot but staying inside Zbrush can be just as fun.
He’s fabulous - from his droll to his tie clip .
Great work as always Jason Would love to see this guy with some sss and different lightning.
Thanks guys.
Bomoh - He actually has sss in the quadshader I used, I wish I had more sss in the ears though. It gets a bit tricky with the lighting and skin color choice. Since his ears are already pink the sss doesnt show up as well and if I boost enough to be visible it is just really blown out. If I rendered in Vray or something I could probably get a better more calculated result. This guy was a quicky so the ears are probably a tad too thick in the back and that doesnt help the situation either. I really had fun messing with the zbrush shaders. I rarely render complete images with BPR, usually its flat clay renders. I actually had fun with it, there are some limitations but once you play around it can be really fun. I want to mess with it more and more. The light set up is really basic. Normal key, fill and rim light and i added a seperate light with an alpha that is set to spec only(for the eye reflections). I should play around with different light caps to see what happens.
This fella looks awesome Jason, really put a smille on my face