ZBrushCentral

Jason Martin - Sketchbook

Insane batman, It reminds me to “The Goon” :smiley:

P.S. Cheers!

Really nice sculpts and great renders.

Big fan of “The Dark Knight Returns” and this is a great representation One for the inspiration folder!!!

Awesome details on the batman character!

Not really my thing but i still love the leather texture. Well done !

really good, love the datails

very nice detail on the batman fabric :)… truly amazing

amazing work…congratz!!

WOW! WOW!Really amazing skill! Are you primarily a gaming artist or do you do film as well?

Seriously amazing sculpts buddy, I liked the batman but second character which I guess dracula is awesome. Excellent details. Cheers!:+1:small_orange_diamond:+1:

The Batman outfit is so sick.

Does anyone know if the textures for the suit were created solely with ZBrush?

I’m kind of a new user and I wasn’t aware something like this was possible.

good job…

amazing can you tell us how did yourender a batman:+1:small_orange_diamond:+1:

Very nice Batman! And I like your winged monster guy, too! You Batman kind of looks like he’s from the FlashPoint Universe.

Very well done! Much better than I could hope to do, at least at this point. :stuck_out_tongue:

Its been too long since Ive updated this thread. Had a rough sketch of this guy laying about and wanted to do something with it. Originally, it was far more vicious and menacing but I decided to take this into a stylized route. I guess you could call this guy an angry clerk from another dimension =) Modeled and textured completely in Zbrush and rendered with BPR. Was an awesome opportunity to brush up on my Zbrush mats, light caps, and BPR skills. I usually render in Vray or sometimes Keshot but staying inside Zbrush can be just as fun.
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He’s fabulous - from his droll to his tie clip .:+1:

Great work as always Jason :slight_smile: Would love to see this guy with some sss and different lightning.

Thanks guys.

Bomoh - He actually has sss in the quadshader I used, I wish I had more sss in the ears though. It gets a bit tricky with the lighting and skin color choice. Since his ears are already pink the sss doesnt show up as well and if I boost enough to be visible it is just really blown out. If I rendered in Vray or something I could probably get a better more calculated result. This guy was a quicky so the ears are probably a tad too thick in the back and that doesnt help the situation either. I really had fun messing with the zbrush shaders. I rarely render complete images with BPR, usually its flat clay renders. I actually had fun with it, there are some limitations but once you play around it can be really fun. I want to mess with it more and more. The light set up is really basic. Normal key, fill and rim light and i added a seperate light with an alpha that is set to spec only(for the eye reflections). I should play around with different light caps to see what happens.

This fella looks awesome Jason, really put a smille on my face