ZBrushCentral

ironhail

Awesome detailing man! Great job! :+1:

beautiful work. really like those renders.

-r

WOW WOW WOW!!! nice man!!!
5 stars from me!!!

:+1: :+1: :+1: :+1: :+1: :+1:

looks very cool - how many polys you used to get these details

Nice!!! you rock

:smiley: :smiley: :smiley: :smiley: :smiley: :smiley:

WOW!! Really awesome, the design is great and your model is just amazing, looking forward to something on your process of making this.

Simply fantastic. Awesome mecha design. top row indeed !!!

Outstanding! top row indeed. 5* from me too.

:grimacing: UUAAAA!!..I don´t belive it. It´s amazing. I hope ,some day, you can explain how did that. Very ,very nice desing and details :+1: :+1: :+1: :+1: All model in ZB?

wow…
amazing work brother…
:+1: :+1: :+1: :+1: :+1:

Really excellent job man! I’m sure you have some wicked techniques for hard-surface sculpting. Design is very eye-pleasing, love the shapes you got going…keep up the impressive work! :+1: :+1:

its all been said.
fantastic modeling and textures, great paint.
Not overly keen on all the glowing stuff, its all over mechs and armor now.
Also the last image , loose the DOF, makes the mech look like a model.
other than those crits, not a lot , you will go far !

Excellent work , nice mechanical stuff in zbrush is always impressive.

wowwwwwwwwwwwwwwwwwwwwww.
thats awesome man… great to see something diff. then usual…
definately top row stuff… 5 stars frm me…

Really cool stuff. Did you use the alpha mask displace with layers? If so, must have been a lot of work. Good job man!

wow! thanks a lot 4 so many comments really appritiate yr support guys
2 BetaRayBill yeah i’am using masks very often very handy tool
2 Mr Vinck yeah that’s right it’s a zbrush if u r intrested here is my base mesh that was imported in zbrush 4 sculptingbase-mesh.jpg

2swag3d lol tons of them i think i even overdo it cause there wee too many of them complete hires model in zbrush(both legs arms ets) was abot 55mils but anyway it was alot of fun!

and one more big Thankee for everyone who visited my thread

:smiley: :smiley:

the hard surface work of this model is excellent, awesome attention to detail. SWEETNESS

that’s awesome man, design and all the stuff. Your ZBrush hardsurface work is amazing, I have to try hard surface in ZB. Nice job. :+1:

Crazy stuff dude… :eek: The final game model looks really kickass. Can u tell how many polys was the highres mesh and the normal map extraction tool you used?? Thanks :slight_smile: