Alright, I’m still having that issue where the higher divisions explode upon importing the low div mesh into zbrush. This is how I got it working… I import the obj file to max, export it, import it back into zbrush… Doesn’t work, I undo, import the same object that I exported from max back into max, and export again. Import back into zbrush and it works… Someone should verify that cause this is just weird…
Here’s my post from another thread that might explain it a little better:
"Alright, as of right now, this workflow is working fine for me. This is how I got it working… I import the obj file to max, export it, import it back into zbrush… Doesn’t work, I undo twice in zbrush, import the same object that I exported from max before back into max again(don’t have to export from zbrush), and export again. Import back into zbrush and it works… Someone should verify this cause it’s just weird…
EDIT: yep, it works. I did this numerous times and it seems to be working for me… and every time, the first import destroys the higher divisions… Make sure to do all of this with one obj file…"