ZBrushCentral

Hoshi

Really cool armor. I like the shapes!

Impressive. That guyver suite is sweet.

Lucy Liu with a chastity belt?

great concept, great sculpt and work

Killer stuff!! :+1:

Wow! My favorite entry at the ME challenge. Ta absurdamente maravilhoso o trabalho. Melhor que a Miranda XD! I would love to see this character ingame:sunglasses:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

excellent design, and execution. great work.

Amazing Rafa!!!

Alex Oliver

Hi Grassetti!!! Excellente work, great concept and very nice execution!!! TOP:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:)

Brilliant! I love your work. It’s a shame she isn’t in the game. What did you use to create the hair? Looking forward to hearing about your workflow

hoshi_breakdownzb01.jpghoshi_breakdownzb02.jpghoshi_breakdownzb01.jpg

Attachments

hoshi_breakdownzb01.jpg

hoshi_breakdownzb02.jpg

hoshi_breakdownzb01.jpg

Thanks a lot guys!

Frank_Tzeng- Hey man, thanks! I would love to do one… maybe someday!!
JoseConseco - I used Lucy Liu as a reference but wasnt going for a likeness this time … monsternice answer it :wink:
Eiad, afisher - Thanks man, hope the breakdown answer your qstion!

grassetti > I tried Hair Geometry technique in vray but it renders it as flat hairs but yours look detailed what are the material settings you used?

fantastic work as always, thanks for the breakdown, it’s very useful!

Agreed! I would like to know about your render setup.The hair & skin looks really good:+1:

Exceptional work!:+1:

Thanks a lot for the insights into your workflow.

Cheers!

Amazing work man!!

Awesome work. :+1: :+1: You’ve also been pimped HERE :slight_smile:

thanks ppl!

I will post more about the shader setup later today!

Amazing work, amazing workflow as always:+1: