Here is the same head from earlier, with much tweaking. I deleted the higher subdivisions and starting working again from about subd 2 to rework the proportions and the details. I know I should start a new head, but I wanted to work this one a bit more.
Would like to have more geometry in the neck area, obviously, which would keep me from having to go higher in subdivisions to really smooth it out. Actually, if I view the model with Quick turned off, and ramp up the smooth in Display properties, it’s fine at lower subdivision levels, but of course the ZBrush display is usually set to “Quick”, and I think most people post their images at that quality.
The first pic is at subd level 5, at around 440k. The second pic has subd 1 at 1800, and subd 4 at 115k. I will start a new head very soon… but I hope this one is starting to show a bit of promise.

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