Nice work Sgrell. Though i would not have geussed it is Miranda Kerr. I also agree with Scraeck about the ribs.
Thanks for the crit guys. I’ll get the updates done today!!
Hi All,
Here is what I’m working on right now. I’m doing it for Nsided Quidam. I have used their characters and added some shadowbox props and will give the image some serious zbrushing. A twist on a classic old picture.
Yes, it was based on Repin. I like pictures that tell a story .Cheers !!
Hi All,
Just posting an update wip. I used the Pen Fur brush for the hair and will add some more strands. Getting more detail and colour down.
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Hey there, Here’s the final comp of the Lady and the Reaper. I used BPR and photoshop. Hope you like?
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Simon,
Lots of great new works, man, beautifully crafted.
This last piece is wonderful, awesome design on the reaper. As a bit of a closet symbolist, I’d have put something symbolic into the details of her dress? but that’s just me. I also love the marble almost bas-relief version, great stuff
Been meaning to pop by and say how pleased i was to see your Beta work, man, full of character and beautifully executed as always!
Well deserved!
Wow - this is excellent work! I love it!
Thanks Herman,
Client just got back with a load of changes . They want symbols on the dress too. I must remember to be more patient but then again, nothing get approved the first time. Lookng forward to finishing some unfinished work so I’ll be posting a lot more often. What are you working on? Anything interesting?
Hi All,
My latest project is to design a scary Alien 3 headed jungle monster. Here’s my first sketch.
Hi All,
I thought I’d post some stuff I’ve been working on. I work as an illustrator but I dabble in making jewelery also. I wouldn’t wear this ring myself but the client was very happy with it.[attach=225640]Caldda_rings_screen_3.jpg[/attach]
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Hi again,
I find that it’s good and very fast to make these character concepts with changable body parts. I will then remesh and retop the approved sketch.[attach=225641]KillerBee_2.jpg[/attach] [attach=225642]BQ_scetch_2.jpg[/attach]
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how high can the poly-count be in keyshot? can you load a high res Zbrush/obj mesh into it?
Keyshot/hypershot can handle a lot of polys but I decimate my zbrush models before I export them.
Hi all,
I’m back from an awesome vacation, Getting back to work now. I can’t show off what I’m working on at the moment but I did this render in my spare time.
Like the lego version?
I really just have a comment on the composition of the “Grace Jones” sculpt.
The microphone wire lies on a visual tangent with the top of the knee-warmer, which is a bit distracting and confusing in terms of depth. I would suggest making the wire fall a little above or below that point (again, in the view used for the render), for a little less ambiguity.
These sculpts are a lot of fun, especially the more cartoony ones. You are very skilled and versatile. Great stuff!