ZBrushCentral

haz3y's art dump

Hey everyone, finished up the textures on this guy today. Still feels lacking, and I need to go back and model some more things. But, for now, I’ll save that for another time; as of right now, I must move on, unfortunately, to another project.

Attachments

polyCount.jpg

polyCount2.jpg

<h3>fedaykin_SM (<a href=“http://sketchfab.com/show/f27971ea4f52475898c8158bb07951ae” title=“View this on Sketchfab” target="_blank">click to view in 3D</a>)</h3>;<a href=“http://sketchfab.com/show/f27971ea4f52475898c8158bb07951ae” title=“fedaykin_SM” target="_blank"><div style=“position: absolute; top: 140px; left: 183px; height: 82px; width: 82px; cursor: pointer; background: url(http://sketchfab.com/img/sketchfab-play.png) no-repeat;background-size: cover;”></div><a href=“http://sketchfab.com/show/f27971ea4f52475898c8158bb07951ae” title=“fedaykin_SM” target="_blank"><img src=“http://sketchfab.com/urls/f27971ea4f52475898c8158bb07951ae/1382737412/thumbnail_448.png” alt=“fedaykin_SM”/></a>

Having a hard time getting Sketchfab to work. Had to resize the texture to 2k

Hello ZBC, here’s a progress shot of my latest project; based off the Chief Guard concept by Bang Seung-Ho. Still have a lot to do, C&C welcome.

Some recent contract work I’ve been given; here’s a sort of sub-caste of an alien ‘hive-mind’ kind of species for a new MMO coming out. C&C welcome :slight_smile:

Attachments

downTrodden_progress03.jpg

Another update on some of the contract work I’ve been doing for an upcoming MMO. This time, a cyborg-esque chick that aids the player in the beginning portion of the game. Gotta say, working on hard surface stuff again is AWESOME. Still have a couple pieces left like the shoes and shin armor, but overall the high poly is getting pretty close to finished.

theVoice_progress04.jpg

As always, C&C is welcomed :+1:

Nice character, i liked :+1:small_orange_diamond:+1:

Thank you, I appreciate it :cool:

face_Prog.jpg

Not sure if I am posting this right, but here is the head of a scientist for a sci-fi MMO called Exile Online. Colors aren’t final, and I plan on adding some stretching to the flesh near the metal that meats the head. Any C&C is more than welcome

Hey ZBC,

Here is a project I’ve been working on for a little bit. I have an idea with SDK’s in mind, gonna need to do some solid research before I can pull off what I’ve planned.

Not too sure about some of the tertiary stuff that has been done so far, so critiques are more than welcome.

Also, I must say, there has been some amazing stuff floating around ZBC, keep it up everybody! :+1:

orc01.jpg

1hourElfSpeed.jpg

Hey ZBC! Here’s a 1hour speed sculpt I did today, was going for a swamp-elf kind of theme. Might go back, refine, and add some cool accessories. Let me know what you think!

dwarf1.jpg
Hey everyone :smiley: Here’s another speed I did today, trying to go for a dwarf. Don’t think I nailed the dwarf look, though, but I got some feedback and I think I’ll have it in the right direction at some point. As of right now, I think I’d rather just keep whipping out sculpts. Also, the hair is just a block in for now, so excuse the horrid mess of what may or may not read as hair haha. Anyway, feel free to comment and critique.

orc.jpg

Hello, every one. Cranked out another sculpt today, not going to call it a speed sculpt though; took around three hours. Stepped outside the comfort zone a bit and decided to work on a bust with an expression. I don’t think I executed it very well in the sense that all the folds and muscles are pronounced, but overall I am pleased with the results. Going to start a regiment where I do one everyday, so prepare for daily ZBC spam! As always, C&C more than welcome.

renegade.jpg

Punx!

Goblin Sapper! Crits welcome, I really don’t like how it turned out. I got waaay too hasty near the end, and now I’m really dreading the end result because of it.

bork1.jpgbork2.jpg

Something I’ve been plugging away at recently. These are Marmoset 3 renders that I through together, going to add hair/fur and get the eyes to look right.

doorf.jpg

Forgot to turn on the pores/wrinkles, so I decided to do some BPR renders to comp in PS. Don’t know whats up with the sternum lol, probably some funny stuff going on with the various layers; didn’t keep the layer sequencing in mind, just messed with the opacity until it didn’t look garbage.

A rough ~1hour sculpt, heavily inspired by “The Wheel of Time” monsters known as Myrddraal. Feel free to leave C&C.

Render_01.jpg

A quick render I wanted to throw together of a little project I’ve been doing. Want to get a somewhat simple character game ready, and try and push myself when it comes to textured detail outside of zbrush. Aiming to get it into Marmoset asap

Critiques and Comments are more than welcome.