ZBrushCentral

Hawkgirl

Thanks JasonKing, i’ve already did that… didnt work… i’ll try to open it in another computer wish is a litle more powerfull then mine…i hoep it opens…

spaceboy412, i allways do that, the all work is in separated already in a bunch of folders… head, torço, harms, hands, bally, pants, boots, ground, and mace. But i actualy didnt thought that only the mace could reach that file size…well… i pushed it a bit in the ball details…

Thanks again!

Your issue you were having may be windows actually. You may want to search around for something like openining files larger then XX size in windows. Just a thought but, i hope you get things working.

Holy! Pure awesomeness man! :smiley:

AVBN5000, thanks for the tip, but i realy didnt find nothin about it. I’ll try in another computer (a better one) tomorrow. O made the same mustake yesterday, with the the last save of the head file. I was detailing her face and didnt notice the file size… This is really anoying!

Also if you have a newer computer you might want 64 bit instead. I have an i7 and my zbrush had many problems until my friend gave me the beta of 7. Thats the reason I upgraded from my dual p4 sys. Great work man. Just good luck getting a model with that many poly’s into 3dsmax. Rendering in zbrush is just not the same as Prman or Mray. Alphas and you can do what you want you can put her into a bg with a bit of Matte Painting. give her the lighting you want in some sit’s. Sometimes its easier. Dont know about 3.5 yet just gives me errors when I get files when I created them in 2. Just been playing around and now that I have shown my bosses what it can do for 3d they are interested in it.
Good luck and enjoy your fri :slight_smile:

It opened in another pc. So, its all fine now.

Working on a possibly scene set ( its something a bit new to me, so i dont know if its going to work well).

qq.jpg

Amazing attention to details…and awesome materials!

That was one of the alphas that I created and gave to the library. Glad it is going to great use! Looks awesome. :smiley:

Well, i can only say thank you for creating them! :smiley:

First light and skin shader testings, in max and mental ray. Nothing fancy and very low res. The mesh doens have the displacements yet.

dd.jpg

ZBC_THUMB.jpg

[attach=165580]botasfinito.jpg[/attach]

I’m also looking for the road to follow… the clean one or the dirty and bloody one…

[attach=165586]jjjj.jpg[/attach] [attach=165596]botasq.jpg[/attach]

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botasfinito.jpg

jjjj.jpg

botasq.jpg

ettrert.jpg

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sdfs.jpg

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its getting better…:+1:

damn!! those pants are so hot! looking awesome!!!

Hot pants!Really cool update…This one is going to be top row!

wow, that texture is looking amazing! i can not wait to see the finished product:D

Its awesome … :+1: :+1: :+1:

cant wait to see the final one :smiley:

This is looking great. Wonderful textures!

Thanks you all! :smiley:

Hope its not to… much…
rr2.jpg

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rr.jpg