ZBrushCentral

--- Guillom's Sketchbook --- (nudity)

great :smiley:

i would like to see some bigger renderings :smiley:

Working on the Hair right now, i’m pretty happy with the Shape but i need to tweak the specular.
Still trying to figure out what kind of cloth he could wear…and the scale of this little guy
[Farfadet_ZB.jpg]Farfadet_Hair.jpg

i dig his mohawk, cool little dude guillaume. :+1:

The hair is looking great so far. What are you using for it?

Nicolas : Merci mec !

~mindrot~ : Thx, this is my first try at Hairfarm ( amazing plugin )

Thanks. I’ve been meaning to try it out. I’ll be needing it down the line. Max’s standard hair plugin is painful.

~M~

6 sec rendering and total control over the shape max can’t beat that :cool:

That’s the problem I have with Max’s - there’s not much control :confused:

~M~

Update on the accessories, still need to merge the hair into the scene for comp.
Let’s give him a bow and arrows to this lil’ dude :slight_smile:

ZBC1.jpg
[attach=238462]Farfadet_03.jpg[/attach]

Attachments

Farfadet_03.jpg

Beautiful paint job on an already great sculpt. Very good work!

This is looking fantastic!

the new character is so great ,so cutie and well done,keep it up the goo d works

Nice work I like him and the render looks good !

Are you planning to create a backround or something where he could live ?

Can’t wait to see the next steps !

cool

any updates?

Reviving my old thread :slight_smile:

something i’m working on … still in progress
rendered in ZB and tweaked in Photoshop

Ogre_06.jpg

Great start man! Love the face, looking forward to seeing the rest of him =)

Very nice work. Great talent and I love the hair as well. I have to check that plug-in out!

Thanks a lot guys

GregStrangis : thx , love your work !

RageNrock : Actually the hair for the ogre was made with the default hair from 3dsmax . converted in meshes and brought in ZB :)

and the body…