few more sketches
every sculpt took about 15-20 min
and i worked 15mins more on the little guy
few more sketches
every sculpt took about 15-20 min
and i worked 15mins more on the little guy
here is a sculpt of one of TLishman’s 5min sculpts in post #133 http://www.zbrushcentral.com/showthread.php?167739-The-various-doodles-of-TLishman/page9
i really like his designs and wanted to give it a try (it wasn’t my intention to recreate it)
the render is pretty bad and i can’t wait for his tutorial
hope you like it anyways
took me about 15-20min
and a timelapse video of a 20min head practice:
the sculpting on gollum is done
now it’s time for rendering!
here is simple testrender without any comp
hope you like it!
here is another project i started three days ago
it’s a dwarf from the movie ‘the seventh dwarf’ (as far as i know ^^ )
i want to get it portfolio ready today so i can use it to apply for an internship at trixter that is currently working on that movie
every advice and suggestion is very welcome!
the only reference i have
i think he’s finished
i will try to render out this dwarf, gollum and my district 9 alien today and then my portfolio will be ready
renders
Nice models! I really like the one form District 9!
thanks mate
new cartoon character, this time it’s my own desing
hope you guys like it
new sculpt and some sketches
highres for the sketches: http://grimnor.deviantart.com/art/Creature-Sketches-387075555
hope you like them
did a retopo of gollum and now im working on some blendshapes
here you can download the maya file if you want to play around with some of them
hope you like it!
here is a little project i was working on the last days
the highres and lowres model was completely made in zbrush as well as the textures(diffuse and spec)
i then made the uv’s in maya and baked the normal and ao map in xnormal
the final model has 3074 tris
the maps are 2048x2048
hope you all like it
update:
here is a little breakdown
–> http://grimnor.deviantart.com/art/Goblin-Head-Breakdown-392704199
here is a little sneak peek on my current project
lowpoly model and uv layout is finished and now i’m adding some surface details
hope you like it so far
overworked the topology
here is a quick 1 hour sculpt
timelapse video: http://www.youtube.com/watch?v=30w-iCjLj6g
inspired by this image: http://forums.3dtotal.com/showthread.php?t=119536
Nice man it’s Perfect!
thanks a lot Mjunio
here is a quick game axe concept, could have pushed the textures a bit further but i will leave it like that
here is a breakdown: http://grimnor.deviantart.com/art/Ga…down-394130139
here is a little update on the demon
what do you guys think of the arms? are the details there fitting into the overall design?
that guy’s lookin great man. keep at the details. looks like a ‘Beksinski’ treatment to me.