ZBrushCentral

Full Making of Maa-Haa bust, sculpting, polypainting and Maps -beginers-intermediate

Thanks a lot guys, very much appreciated :+1:

Santis - thanks for the info and link, i’ll see what i can do with Camtasia :+1:

Sleepy - Thanks a lot man, really glad it was helpfull!

Jaggudada - Thanks a lot man, glad it helps you :+1: sure, i’ll show my MODO
pipeline for you, i’m too busy right now, but very soon i’ll make a explanation
with some screen grabs for you,
Just a brief explanation for you beffore i make the explanation:

1- Export the maps
2- Open your model in MODO (the one with the same UV’s used to bake the maps)
3- go to the “Render Settings” page in MODO
4- Click on the “Item” corresponding to your model
5- Click on the “Add layer” in the right top of the page “Render Settings”
6- Choose image map
7- Click on Load image
8- Browse and load any map you whant (diffuse, normal, bumb…etc)
9- It will be set as diffuse as standard, you can see it in the right column
10- To change the tipe of map, place the mouse cursor over the right column
where it says diffuse, right click with the mouse,
11- Just when you right click it, it will open a dialog with many options for you
to choose including (duffuse, normal, bumb, tranparecy… etc)
12 choose the one corresponding with your map and it should work just fine :+1: :+1:

PS- Sometimes in MODO the correct map doesn’t work fine (it is a bug)
if it happens, just delete the map from the shader three and load it again, it will work,

Let me know if it helped you !

Soon i’ll post the explanation with the screen grabs :+1: :+1:

Cheers!!!

Awesome Video
thank you so much for the effort. :slight_smile:
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Hey Walt!
Thanks a lot :+1: :+1: :+1: :+1: :+1:
I’m really glad you like it, very much appreciated

Hey Jaggudada!
I think next week i’ll finish the new
video tutorial WITH AUDIO!!!
showing the ZBrush to MODO pipeline, as you asked, including some explanation of the MODO features for the SSS shader, adding DOF at
Photoshop, UVMaster and Decimation Master, specular maps and
Subsurface amount maps (all painted inside ZBrush) and a lot more
so stay tunned!!

Cheers to everyone!

Hey Ange!
I’m making this new video that i mencioned in the post above,
And if the audio works fine, and also if you guys approve it!
Next step will be to include the audio on the Full making off Maa-Haa,
As you kindly suggested
Stay tunned!
Cheers

Hi fernando (hope i may call you that)

I love the tutorial but questions if I may.

  1. Am I doing something wrong or do the files miss sound. Reason I ask is that me new to zbrush and video goes relatively fast.

But super way of showing how it works

Regards stephan

Hy Stephan:+1:
Sure you can call me Fernando! you are very wellcome to ZBrush!!
Actually i did something wrong LOL, i recorded the videos without voice
narration,
The videos doesn’t have sound… YET!
I’m trying to record a decent narration for the videos this week and as soon
as i finish i’ll post it here!
I’ll also post together the ZBrush to MODO pipeline tutorial,
So stay tunned!
Thanks again
Cheers