very nice job !!! congratulation Martina !!!
Five stars
Fantastic job, very nice textures and render…
Congrats!
could you show how you did the hair?
Thanks…
very nice model!
very nice work i like gril face it’s very nice u did very nice texture hair also very nice
Wow, alot of high quality work posted this night.
Two top rows and now this, amazing!
Not sure why this isn’t front page yet because it should be.
WOOW!! This work is sooo beautiful!!! I like how the leafs are done. But also hair, wings, skin texture, everything is just amazing!! TOP ROW!!
Great work… Top Row!!!
Great Job Beautiful piece
Love the piece.Cuteness flowing all over her…
Top row for sure.
sure top raw stuff,5stars from me
awesome work !!
great work on her face !!
Great new sculpt Martina
!
Lovely. Nothing else I can say
anigroove, grassetti, julien n, skaale, MGebhart, Floydshayvious, zber2, Sebcesoir, INFINITE, - FoOD-, d_lavega, ncollings, Rituparna, Beneto, Moni-Poroni, basantjoshi, bLawless, Silberdenar, digital_3d, HiPi, Monray, rodsanches, ramakrishnanbfa, Santis, Vuxa, sculptor.zb, SpiritDreamer, animax2005, renjubosco, nielot007, Etcher, brettsinclair
Thank you so much for your kind comments! It makes me very happy that you like her.
She was very fun to create and now she feels like my little baby.
So about her hair.
Since I wanted this special haircut I decided to model it instead of using a furplugin.
First I made the big polygonmesh, the hair you can see on the zbrushrenders.
I made a lot of long cubes on her head in modo and then I made it curly in zbrush.
When I was happy with the look of the haircut I exported it to modo and selected polygon loops from it. And copy and paste.
I continue doing that until I had a lot of hair strands.
After that I made those tiny frizzy curles, also by polygonloops from the hair but scaled down.
So nothing fancy, just time consuming.
I put up some wire screenshots from modo.
Thanks again!
Martina
www.martinajohansson.net
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Realy beautiful!!
Incredible!Like all your threads…especially the sexy witch !!
Thanx for sharing ur hair workflow.
Incredible work!!! Just out of curiousity, how does that hair method do on render times?