ZBrushCentral

Evelyn

Hi, here’s my latest personal project I’ve been working on for the past 2,5 weeks.
The model was sculpted with Zbrush, skin detail has been enhanced using alpha maps from XYZ.
Retopology, poly modeling, uvs and scene setup done with Maya. Texturing made with Mari 4.
For hair I used Xgen and for rendering Arnold Render with AlShaders. Final compositing done with Photoshop.
26.09.2018

Hope you like it and would not hesitate to leave comments below!

Arnold Render

berke-kiran-arnold.jpg

Arnold Render - Close-Up Eyes

berke-kiran-arnoldcloseup.jpg

Arnold Render - Close-Up Lips

berke-kiran-arnoldcloseup2.jpg

Maya Project - Topology

berke-kiran-topology.jpg

Maya Project - Uvmap

berke-kiran-uvmap.jpg

Maya Project - Xgen Hairs

berke-kiran-xgen.jpg

Maya Project - Light Setup

berke-kiran-lights.jpg

Mari Project

berke-kiran-mari.jpg

Zbrush Project

berke-kiran-zbrush.jpg

Artstation Link: https://www.artstation.com/artwork/RkmwO

Attachments

berke-kiran-arnold.jpg

berke-kiran-arnoldcloseup.jpg

berke-kiran-arnoldcloseup2.jpg

berke-kiran-uvmap.jpg

berke-kiran-xgen.jpg

berke-kiran-mari.jpg

berke-kiran-zbrush.jpg