Hi, here’s my latest personal project I’ve been working on for the past 2,5 weeks.
The model was sculpted with Zbrush, skin detail has been enhanced using alpha maps from XYZ.
Retopology, poly modeling, uvs and scene setup done with Maya. Texturing made with Mari 4.
For hair I used Xgen and for rendering Arnold Render with AlShaders. Final compositing done with Photoshop.
Hope you like it and would not hesitate to leave comments below!
Arnold Render - Close-Up Eyes
Arnold Render - Close-Up Lips
Maya Project - Topology
Maya Project - Uvmap
Maya Project - Xgen Hairs
Maya Project - Light Setup
Artstation Link: https://www.artstation.com/artwork/RkmwO