@rodeon thanks man
@Ovidius thanks glad u like them …more to come
Heres a character I made for a competition a couple months back
<iframe width=“560” height=“315” src=“http://www.youtube.com/embed/eHGRxJc6x3s” frameborder=“0” allowfullscreen></iframe>
Excellent work dude!! ^^
Cool characters! I love the last one!
awesome work
Yes, i could totally see it, in a release somewhere.
@aliengraphic glad u like it
@eithne thanks bro
@ wiredhumans thanks man almost didnt finish that one in tim eheh
oh man my video card just screwed up lol i get red ligns all over my screen
cant even render other views lol this blows big tim
anywho
Heres a wip for a game character I’m, working on
Hopefully I find some time to finish the low poly and rock and roll on the textures for him
Also made agreen goblin while back i have his hover craft and all just wayyyy to lazy to finish this guy ahaha
Hi emanuel,
reall love the timelapse video of your mother. Great art!
amazing stuff in here, enjoyed it very much
Hey all.Here’s a next gen char I did for the Mixamo zombie competition.Its 15000 tris with 3x2048 maps Spec,normal,diffuse
rendered in basic scanline
Used 3dmax photoshop and zbrush
batman still work in progress wanted to try more cartoony style
needs some details and finish legs and cape
Really cool work dude, I especially like the centaur and the character made for competition.
WHen i was at Ubik Studios we were told to make some promo art for watchdogs
Luc veillette(texture)
Vincent desillet(Hair)
Attachments
Made this sculpt for a 3d character print competition
rendered in keyshot,sculpted in zb
Attachments
Made this character for fun.I was trying to get the effect of flash photography.Sculpted in zbrush,rendered in 3dsMax and composited in Photoshop.