Thanks very much for your comments on the baby model.
Knutis, I started of with a base mesh of very low topology which was re-topped around a basic zsphere model. The idea of having such a low topology is that the model had a few different outcomes, with one being for an Augmented Reality animation. The Model itself took around 6 hours, but then many more tweaks and texturing from fresh photo were applied as a friend of mine had just given birth. In the end the photo based texture was hardly used and what you see is 80% hand textured work with painting of vessels and wrinkles, hair etc. From this first model I went onto produce a full set covering not only the week by week development of the Fetus, but also each carnegie stage in the early weeks, resulting in a set of around 60 model. I have shown a few examples of the early stages below and an example of a a couple of places these models have been used.
