Speed sculpt from lat night and quick comp. A bit of an overall style change for me as I became very aquatinted with the DamStandard brush I’ve never really used it much before. Zbrush 4r6 and Photoshop
A WIP I’ve been slowly plugging away at on my breaks from life, the anatomy is on it’s first pass, next will be clean up and getting rid of my guides, adding more overlap, fat, etc. The head still needs quite a bit of work as I didn’t spend much time on it at all yet.
C&C welcome as always
Good practice!
Hi,
I’ve been following the Eyes tutorial that you shared. So I have few libraries of eyes.
But I’m having problem when importing it with the head mesh.
Because the light setup is belong to the eyes, so when it’s brought over to the head mesh files. It also affect the head mesh lighting. Unless Zbrush has a light linking option just like in Maya? Did you guys setup a separate light for eyes ?
Thank you.