ZBrushCentral

Dude in underwear

I think the sculpture is fine. That meat pose picture posted just above itself seems out of proportion… look at those tiny hands! :lol:

The reason I posted that dude was not for Phrost taking his hands as a reference (though there are a tad small indeed). Phrost character’s upper body is too long resp. his lower body is too short!

About anatomy…
You have a mirror at home haven’t you?
Don’t be shy. lol

SpiritDreamer: thank u i did find that tutorial truly useful cheers!

A.Ceylan thanks man but that picture u posted is in such an odd pose for me that its hard to help with my proportions. i think ill try to lift the pelvic area to make the torso shorter and legs longer and i’ll make the navel higher also, cheers for your input!

EricShawn: Thanks mate! :slight_smile:

Michalis: Are u talking about his crotch? :stuck_out_tongue:

made his upper body a little short, rasied his navel, altered abs and some other minor changes… crits plz! id really like to kno wat looks good and wat looks bad, thank you! :+1:

dude_3views3.jpg

He looks better with the ajustment you’ve made…:+1:
I think it all depends on what kind of character he is going to be…a worker, or chair jockey…If a chair jockey, then he is just right now…if a worker, than maybe get some outside curves going on in those muscles…like the deltoids/shoulder muscles, thicker wrist, forarms, lowere leg/calf muscles ect…It’s the accentuation of those opposing curves in, and seperating the different muscle groups that will give him rhythm and life…You might just for the sake of experimenting, make a version #2, while saving this version as #1…and on #2, try out the inflate and clay tubes brushes to get those muscle groups more defined so that they create those exterior and interior oppossing curves…Just a couple of suggestions that may or may not be useful to you, but thought them worth mentioning , just in case they may be…:slight_smile:
Keep pushing him further…:+1:

hey thanks spirit dreamer, that was useful cheers

i went in with the inflate on a few places
dude.jpg

havin a go at texturing him now, feedback appreciated! :slight_smile:

dudeTextureTest.jpg

:o

dudeTextureTest.jpg

i made a little vein pass if u can notice it lol

dude_veinPass.jpg

Hey man,

I believe his head is too small for his body.
Try to fix some of the proportions…Good work!!

ok will do alex thanks man

thumbnail.jpg

crits welcome thanks for viewing :+1:

Attachments

dudeTextureTest.jpg

AAAA The thumb tricked me!!! I thought it would be a hawt chick in tight undies!!!
good model btw =)

False advertisement!!! Good model though :slight_smile:

thanks guys lol the thumbnail is actually my model tho just different shader and underwear colour, glad you found his bum attractive :wink:

Trying to render him now in maya

[attach=187460]thumbnail.jpg[/attach]
[attach=187467]DudeRender.jpg[/attach]

Attachments

thumbnail.jpg

DudeRender.jpg

He looks good, his eyes look towed in a bit… maybe rotate them outward. :+1:

Hey starting to look good!
The final render with SSS will sure look great!
How did you do your diffuse map?

his shoulders need more volume, and his eyes are a bit big, I also notice that the lips are a bit wide in relation to his eyes.

I did a quick modification in photoshop showing you what I mean:

[DudeRender.jpg]

The face becomes much more realistic when tweak it to follow the natural proportions of the face.