Great work manโฆ 5 star from me
he reminds me Terence Henry Stamp
very good model and render. has anyone told u that he looks like Christopher Walken ?:lol:
great work !
good stuff. I want to have this result
Fantastic Work!
Great job on the clothing wrinkles especially.
Wow. Thatโs amazing.
Itโs un-f***ing believable.
Excellent work!
Christopher Walken
the show man
Great Work!:eek:
thanks for all your comments.
right, He is Christopher Walken.
it looked like him at first but seems to become another man while iโm progressing my work. I think there is something wrong on texturing and rendering
I used 3dsmax/mental ray.
[attach=171202]wire.jpg[/attach]
[attach=171203]modelling01.jpg[/attach]
[attach=171205]modelling02.jpg[/attach]
displacement map was used only for pants and chair
Attachments
Like the displacement render,the prominency is definitely there man,but i have one question.Did you render face with the combination of normal map and bump?or only normalmap?because the geometry in the vieport shot (you posted) doesnโt seems to be really heavy as high poly in zbrush.
I got a fever for some cowbell.
I gotta have more cowbell!!!
Or you could have him holding up the watch he held up his ass while in Vietnam, like the scene in Pulp Fiction.
Nice sculpting! Great face!
Guess what? Iโve got a feverโฆ
and the only prescriptionโฆ
is more cowbell!
Beautiful work. Love the clothing. Not overdone like you often see these days. Looks very natural and realistic.
I smell top row all over this thread
Yes, I rendered face with the combination of nomal map & bump.
very cool work! Beautiful textures.
I thought it was Christoper Walken. lol, nice work.
Nice work manโฆ I noticed who it was right away. Glad to see a Max user! It would be nice to see some texture maps for your SSSโฆ
Christopher Walken for sure with a dash of Mel Gibson for additional madness.
Very nice work!