Low poly is ready!
SolidSnakexxx Thanks man!!

Low poly is ready!
SolidSnakexxx Thanks man!!

So good! Thank you for sharing with us 
Yeah great looking character!
He looks way better not red in my opinion. maybe I’m just tired of the cliche of the fire-engine red demon or maybe your sculpt shows itself off better in the neutral. maybe try some tertiary color schemes with strong cavity mask for contrast. you have a top notch piece in the works here for sure.
Start work on textures!


Like the Volcanic concept good!!
Great sculpt totally love the model!
Looking forward seeing more from you.
Blizzard would be very happy with that one.
Cheers,
Kenny
Up!
KC-Production thanks!
Interu2x thanks!



Great render!
Looks awesome! Well done sir
Some more Fun 
TylerFluharty KC-Production Tnh )))

This just keeps getting better and better. Good job.
small_orange_diamond
this looks awesome! great job! question, when you were modeling, did you model with a closed jaw, and then later separate it and open the mouth? i’m asking because i just started using zbrush about 3 weeks ago, and i can’t figure out how to do this. i need to separate the jaw of my character and i’m exploring ways to do it. any help would be awesome!
up!

More Fun.
k4sp3r Create mesh
with an open jaw)))

1 or 2 or 3 ?

I would go with the first one, great render and great pose!
the second pose doesn’t really fit to him, looks like a kungfu pose and he is definently no karate kid 
Awesome work mate on the Diablo 3 Model, blizzard will have fun watching this!
Best regards and happy sculpting,
KC-Production Tnh )

Badass model! I think presentation-wise, you could benefit from having some lens blur. It looks like you’ve blurred some of it but then put a mask on top, so the edges are crisp but surface is blurred.
Also, experiment some with chromatic aberration, I think it would boost the look and “sickness” of the image.
Looking forward to more from you!
Johan
Lithvall tnh! fixed )
