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diablo 3 BARBARIAN

very nice details :+1:

astonishing work, man. really beautiful.

-r

barbarians are sick, and this guy is pissed, i love it. Looks beast.

seoungseok, Very Excelent work …:wink:

Love it !

…and please…do not texture :wink:

This is a great piece. I’ve never played diablo but i really like the look of this guy. The pose is really powerful! Awesome detail on all his gear. For me it might help to put some smaller details like rocks or something next to his base to help amp up the scale. The base alone seems to be making him smaller than he really is but that could be just me;) . Very nice work man!!!

ok here is the rapid prototyper in me, how many polys is the whole model?

oh yes and a beautiful job.

Tomas

I remember it has about 14Mil Polys.

absolutely amazing ! I especially love the huge skull he’s standing on !

Would definetly be a great sculpture to sell !

Looks great. Nice sculpt!

OMG!!!
Excelent work!
Congrats :+1: :+1:

That is just godly. Could you show us the wireframe?

Great take on Diablo’s style!
The armor is really fitting, with the demon head in the front and what not.
Question though: Do you do all the hard surfaces like weapons and armor in Maya and/or 3ds or do you also do them in Zbrush? <<New to Zbrush :slight_smile:

Holy smokes, very impressive model! I can certainly appreciate the Diablo feel; very reminiscent of Blizzard’s artwork. It looks very much like a cast resin model. What shading/rendering techniques did you use to get that finish?

Hey this was excellent work!! really great detail it was spectacular!

Fantastic!

i just gotta post on this thread again.

this is like one of my favourite models ever. i friggin love this model. excellent work make. just excellent :slight_smile:

:+1: :+1: :+1: :+1: :+1:

Hi, I’m new here and to Zbrush, but something I noticed is that almost everyone’s work without an exception (of course sorry if there is an exception :slight_smile: ), that is to say work of characters clinging on to something, or holding something in their hands, fails (or maybe doesn’t intend) in the attempt of a realistic grip on objects: hands are just wrapped around it but not holding it. I hope this comes as a positive criticism, 'cause I’m a fan of your work and Diablo :wink:

very nice!