Extremely nice work! I love the pose. I think you might feel a little better about the position of his left hip if you tilt his pelvis slightly counter-clockwise.
Benj Wheeler: Thanks! Having a ball making this guy :D.
Universable: Thank you!
SolidSnakexxx: Haha, Thanks! Yoga does that to ya! XD
pluMmet: YES. I don’t like playing with him either. lol. But his anatomy is brilliant and the stretching is very interesting.
farazmobin: Thanks Faraz! Veins have been added in the next update! They make one hell of alotta difference.
KHALLUS: Thank you for the marks :D!!! I definitely plan to paint him out and will most definitely make the blue version for ya :D.
clutchyourideas: Thanks for the observation. I have tweaked the hip a bit. Is it alright now?
Major update guys! Anatomy refined, Facial anatomy refined, Eyes and tear duct added, base mesh for the straps added, expression refined!
[](javascript:zb_insimg(‘159278’,‘09.jpg’,1,0))
Thanks for the positive comments everyone, it keeps pushing me to go to the next level :D.
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looks awesome khalavi
Next level, there’s another level :lol:. I’d like to see your polygroups if you don’t mind just to see how you put him together. May I suggest just a small tweak on the fold on the corner of the mouth, looks a little sharp.
great piece man!
Best Dhalsim so far.
Just think you need to put his weight on his left hand, you can see that on the concept you are following, that way it will balance better the pose.
Keep it up.
Awesome, simply outstanding. Ahh Street Fighter, brings back memories. I really dig the scuplt and pose. Though, the pelvis/tail bone from the back looks a tad extreme for my taste but definitely understand the contorted theme. The facial refining, does give it more umph… keep it up your taking this sculpt to higher levels everytime I see it. small_orange_diamond
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thats coming along great…i started a dhalsim piece for a speed sculpt competition over @ 3dtotal…this is definitely an inspiration for me to go along and finish my piece even sooner than i originally wanted to!
he’s always been a fav. sf character
keep it up
man this is just genius ! really really dig it dude , im such a freak for anything street fighter
this is looking great khalavi man you are doing a super job on this
maybe smooth out the vien on the forehead a bit around the start and end , so it blends into the skin. check on some forehead refrences on google,im sure there must be many.
also that left eye( right for him) seems to be the point of focus for a beauty shot,which is looking great. but just when you are finishing up the piece with final touches, remember to give that eye and the face around it a final pass of everything you got.
YOU DID IT!!! Wow, that hip is working perfectly now!
This is absolutely spectacular work!
CONGRATULATIONS!! applause
- FoOD -: Thanks!
Point: Thank you! I’m not using polygroups at all for him. I should be now that you mention it. I’m using the topological masking to isolate the head, chest, limbs etc.
grassetti:Thanks! I’m working on those observations in my next update. The left hand is supposed to be resting entirely on th ground like you’ve said.
AngelJ: Thank you!
jjoseph05: Thank you for the kind words :). You should go forward with your’s as well. This exercise has taught me alot about anatomy because of the prominance of the skeletal structure in his physique. I say go for it and finish him off :D.
MayaDamien: SF rules :D.
farazmobin: I’ve blocked in all the veins that should be visible below the skin and need to smoothen them and blend them out like you’ve said. The face needs to be refined and sharpened out in some areas.
Facenna: Thank you :D.
Just playing around with mats and colors.
This is awesome. The purple one came out really good and you can really see the details. I wish he looked half this cool in sf IV.
Love the Blue skinned version…Amazing work and update! Keep it rocking!
not a fan of the pedestal, but Dhalsim looks freaking awesome
wicked sketch, love the detail in his face
My mistake I thought the gold parts were parts that you had seperated to rework. The blue one looks great, I agree about the base.
Aww khalavi you did the blue version like you said you would thanks mate,the first time i ever saw blue dhalsim was in streer fighter2 turbo and it blew me away but nothing compared to seeing it done in your amazing version,I think also that every zbrush dhalsim i see is done as the original and looks cool but that yours stands out above the rest for detail,amazing pose and colour.Thanks bud you made my day.
Universable: Thanks for the kind words. I think I’ll do the blue one as the final very soon!
SolidSnakexxx: Thanks Solid! I’m still at it :D.
euge, Point: Working on the base :D. Will be there in my next major update.
Sasmo: Thank you!
KHALLUS: I’m glad you like it my friend!
Some close ups of the hands! Still need to finalize the forms a bit. Working closely on the skin folds at extreme bend locations.
[](javascript:zb_insimg(‘159464’,‘11.jpg’,1,0))
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great work, fan of the blue one,
Look great, I like the blue one as well throw some a loin cloth on him and he’s good to go.