ZBrushCentral

-Demon-

Thank for your last piece of Chocolat!
Now I can do quiet dreams :slight_smile:
Sweety chocolat mmmmmmhhh

None for me :frowning:

[attach=11315]nutella_04.jpg[/attach]
Lick you all my finger :smiley: :lol:

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nutella_04.jpg

Sorry guys but Now I must go to sleep,
-Good Night to ALL! :smiley: -

Me 2!!

looks nice

No no no no…it’s horrible!
I’m joking P^T,but I prefer the brown model.
Anyway a very good model my friend.:slight_smile:
P.S.Try to apply another subdivision.

cake.jpg
This is what remains of my cake.
Here you are.
Happy 600th post!

THAAAAAAANKS :lol: :lol:
Solo uno candela? :frowning:
I want 600 :rolleyes:
Lot of fun yesterday!!

Should be around 600 now…

candledcake.jpg

[attach=11366]bek-open.jpg[/attach]

Thaaaaanks again
453, 454, 455, 456…
Lost count :lol: :lol: :lol: :lol: :lol:

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bek-open.jpg

Was looking here
http://www.eovia.com/products/hexagon/hexagon_key_features.asp

you are all crazy!!
there are very funny people in this forum…
we could have dinner together !!!
lol :smiley:

funny i was looking at that prog today also it looks as though it might be worth a try

:qu:

Yeah ceap. Nice addition with ZB

Just bought it, downloading now :slight_smile:

There are free modeling progs that do nearly the same wrong?
Blender for exemple?

how is it Bas? the videos …it looks like it has “borrowed” a few Zbrush interface elements.

seems at the moment that silo does the same and or more and is cheaper plus has the topology brush…didn’t see anything like that but may have missed it?

Aminuts, it looks good. It has a lot of options, more than I expected. Bolean functions too. Some modeling looks like ZB, but it has a faster way to work with. When I made a ‘million-poly’ object it slowed down a lot, so ZB is much faster. It does not have a render engine. I cannot try all because something went wrong with the tutorials, have none. I just played for one hour with it. But I think it is a good combination with ZB. Good export of .obj to ZB.