Man, it would be like a dream come true if I worked with Joe Mad. I’d probably get fired for all the time I wasted just watching him draw, either that or for stealing everything he drew.
Fantastic work, as always, Gray! Thanks for sharing this. I occasionally search for new posts by you, but this one came to me I hope you’re enjoying Vigil–it sure looks like it. The fleshiness of this guy is wonderful, and I love the twisted ankle.
–Thom
beautiful man. really love it all!
Awesome and inspirational.
E3 2008 Behind The Scenes of Darksiders at http://www.youtube.com/watch?v=MPa778UpHfc (The Jailer is at :33 and 1:14)
WOW! very impressive model.
looking cool man, i like the overall proportion, shapes and muscles definition.
Amazing.
Nicely done!
Awesome work. Must have been quite an experienceto work with joe. i’m jealous. haha.
Quality…I’ll have to download and watch that trailer now !
wow, great model! i’ve seen the trailer of the game…i’ve got only a word for ya…awesome!
This is really inspirational work. I’m loving it.
`Adam
Stunning seems like to small a word. Great work!
this is awesome …more inspirations please
i want to kill this thing so bad haha.
the amount of detail put into every individual skull is awesome.
super cool, and yea the cg trailer was nice. I’m intrigued thats for sure.
Isn’t this the game Joe Mad! is working on?
G.G your work is so nice on Darksiders. Did you sculpt the backgrounds in the game too? Everything is so nicely rendered and has beautifully detailed environments and characters. Did you work on the demon character that gives advice in the E3 demo?
I just saw the jailer boss battle at E3 a few days ago. The Jailer was really cool to finally see this character animated and with sound. His jail cage opens and you have to attack the little green prisoner inside that semi-falls out. So awesome. It must be nice to see your creations come to life!
Keep up the killer work. Can’t wait to see the final game. I will get it for sure!
mokthemagicman – Thanks for the comments, I’m glad you enjoyed the E3 demo. Actually, I didn’t do anything on the environments except for early versions of the Hellgrowth spikes that stick up here and there in some of the levels. I’ll pass your kind comments on to the enviro guys though.
If you’re talking about Vulgrim (tall demon with big horns & scrolls attached to his belt), that was modeled by Diego Maia. The Watcher (blue guy who travels with you through the game) was modeled by Lee Strauss.
I’m glad you got to see the Jailer in the game, animation & sound do add quite a lot.
thanks again!
Haha, I just killed the poor thing
I was actually excited when I saw the cut-scene with him.
Impressive modelling, and it looks awesome in the game, too!
Can’t wait to get my hands on the artbook :drool:
haha, cool! :lol:
they did a nice job with the art book, hope you enjoy it!