also i’ve noticed that you are having a bit of a problem with normal maps export and seams, for exporting, try to export a displacement map and convert it with xmormal, also the maps should be higher rez, as for the seams, if you are using guv tiles in zbrush, in the software package you bring you models to, in your material properties turn texture blurring to 0
This is starting to scare me a little too much
But overall it’s good
Love the painting woman, real nice!!
hey guys, thanks…all my work needs to be redone I think, I just want to show my ideas for now. I will rework each one of them to make them look more professional, and use mental ray and so on. It is clear the lack of detailing and the need for more care to the textures and background scenes.
But it will be a very time consuming thing, which I dont have now. Try to see just the concept for now if you can…lol… thanks
Wow! Amazing work. Wonderful stuff!
Really enjoyed the trip and journy…what an adventure… Thanks, I really needed that…
…Fantastic IMAGINATION…
Ever thought about doing a Hieronymus Bosch type of concept …combining all of these creations, or at least a few of them into one composition…having them interact and interreact with and to each other…Just a passing thought that entered my mind…Anyway, I hope to see lots more of these…your… creations in the future…Very refreshing… Keep Inspired and Inspiring…
thank you guys. means a lot…lots more to come
Just silly doodle stuff…
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THANKS
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FANTASTIC…
Your works always jump start my imagination… THANKS FOR THE INSPIRATION…
5 STAR sketchbook, if ever there was one.
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i really like what you do, it´s quite inspiring!!! keep it up!!!