MjTheHunter: yes, pain indeed
for now, here is midres widescreen, i like it more this way:)
Would you mind sharing the hair material setup? Did you render the whole thing in mental ray or the hair was in separate pass?
Crom!!!
Eiad: Sure, i will post screens of hair material settings later.
Its all in mental ray, i rendered scene separetly and then the character with hair and fur, i also saved render element of hair and fur, so i could work with it independently.
Really really cool work. The likeness is uncanny! There’s something bugging me about his right hand though but I can’t quite put my finger on it.
Really good job though, I’d kinda like to see half his face melted away and a sinister metal scull lurking behind… But that’s just me
keep it up!
Great work
But I agree with pigdog, the knuckles are probably a bit too narrow.
wow this is fantastic. really well created scene aswell as character
great job, but there is something about the shadows that make the whole thing look flat, especially the axe, looks like from a diferent render ;f
pigdog04: thanks, yes you have a point, that hand is wrong, have to fix it. And to the killing metal machine, I have arnolds model, I can have more fun with him later.
Santis: thanks and yes, i will try to fix that hand.
darxx: im glad you like it.
slocik: your comment was very helpfull, thankyou. I have made some changes already and i think it has more depth and much better feeling now. But i will post it later, when i fix the model.
Eiad: so here is hair setting as promised, i hope it will help.
Yeah, the wide angle with the tighter cropping is much better IMHO…great likeness!!
d100763: thanks, yes wide screen won it for me.
I have made some changes, to make it feel like movie shot. Well thats what I tried
This is impressive
Waw! Cool!
Thje body and the background is amazing, but tye axe still takes away from it.
Chceck out this photo, you need to split the metal partt in 2 colors, bright where it was sharpened last time, and darker on the rest of it. Try also throwing in some dirt where the metal and wood connects, break apart both of the ends as if it was stuck on there iwth a hammer ;D
AjdinBarucija: cool, I totally love that soundtrack
Villalobos Digital Studios: thankyou
Sebcesoir: thanks
slocik: i understand what you mean now, it was suposed to be primitive and
old axe, totally not sharpened for dekades. But it did not turn into that anyway, so i will look into it and tweak it later.
This is indeed, in the name of Crom, awesome work.
Though, if I was to have one crit, it would be something in the eyes, kind of like in Tron Legacy when you take a good look at Clu’s gaze, there is something not like Jeff Bridges there. Maybe a few smaller tweaks in the expression of the eyes might fix the problem, otherwise spot on for facial likeness and body mass of the time. Btw- the likeness in the environment is completely stunning!
koro: Thanks for your kind words:). The eyes are tricky to catch, for now im happy they are like this at least.
I have found some time to changed the axe shader and textures. Hope its better now and thanks for watching:)
Can’t be tired to watch this amazing model 5 stars
Great tribute to King Conan!