ZBrushCentral

BW shader

Thanks a lot!

Wow, nice shader… but here I get an error trying to use it :frowning:

your matcap is awesome man :+1:small_orange_diamond:+1:small_orange_diamond:+1:

test5thumb.jpg

here we go again.

another custom matcap based on irregular ink strokes and a custom light (as seen on best render capture)

test5.jpg

thanks for all the feedback, crits an comments :slight_smile:

Fantastic…man Awesome…

metaltestthumb.jpg
new pair of matcaps, this time comic-like metal, in two flavours :smiley:

metaltest.jpg

hope you like it!

wow really great shaders masterklown thanks for sharing

Hey the materials look pretty neat, but (just so everyone knows) they won’t work with Mac computers/zbrush 3.2.

thanks mate , your shader are awesome!

Thanks for sharing! Can’t wait to try these out, they look great, but… the sculpts you used to demonstrate the shaders are great too! :sunglasses: :+1: !

Best example on the dragon :slight_smile: Like it. Downloaded now, thanks!

Wow, thanks for sharing:+1:

Great shader
Congrats!

here’s my try
i didn’t tested best render yet but its awesome:
s-fighter.jpg

awesome

Thanks, man. I can’t wait to test them out.

in witch zbrush did you make that :qu:

Whoops, didn’t see the new replies.

Cartman, I made them with 3.5 (pc), but I’m testing them with 4.0 (pc too) and playing with new matcap modifiers, like blur.

So, here is the update: matcap (4.0 pc) and some samples. Hope you like it :slight_smile:

test6 thumb.jpg
[attach=225590]test6.jpg[/attach]

Attachments

test6.jpg

Works beautifully with your sculpts and polypainting style!
reminds me of the great Tanino Liberatore… a big compliment!
:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Ranxerox rules!!!