Thanks, here is some update:
[attach=199604]test.jpg[/attach]
absolutely great work on this bust!!! congratss
very nice
Man you’ve got the realism with character down. Not much to say, it’s in progress and like your last, it’s well on it’s way to crossing the “uncanny valley”
Great work Monty!
Gr8 Bro…
pff, i am far far away from that quality. Fantastic.
Thanks and here is the final, Zbrush for sculpting, Modo 401 for polygonal modeling and rendering and Hair farm for hair and fur on the clothes.
Hope you like it.
[](javascript:zb_insimg(‘199834’,‘850.jpg’,1,0))
Check my portfolio for higher rez
Attachments
Wow, another brilliant bust!
I just love the clean quality!
yup look wicked …like the skin folds
Excellent. Maybe you could try painting the texture under hair? I kind of illusion nothing heavy I mean. I like the cloth too. I voted already. A top row work of course.
Great render. I’ll say it again here, I think more colour variation would make it look even better, Africans are exposed to the sun most of the time and it does a wonderful play of colours on their faces. Also where the bones “protrude” strongest there should be a lighter hue. And nose is missing it’s bone. Keep it up
Thanks for comments,
Cherub i could make it to please your standards but i like it way it is
That’s fine by me, good choice
yup, thats real alright. I cant wait till sss hits realtime tho, imagine the games then - there would be no conversion from cinematic to ingame!
Great work… top row…
nice sculpt! form in the face is lookin sickk!!
Thanks, here is screen grab from Zbrush.
[](javascript:zb_insimg(‘199903’,‘RGBGrab01.jpg’,1,0))
very very nice man, your renders convinced me. I’ve bought modo today
Nice to hear that, judging from images at your gallery i am sure that you are going to make some amazing art with it.