Hey everyone,
I created this work for the cover art of 3D Artist magazine issue 61. Tigers are one of my most favorite animals, I almost always get captivated by their magnificence. The tutorial specifically focuses on creating fur in ZBrush.
I used Maya for scene setup, ZBrush for sculpting and Fibermesh, Shave and a Haircut, Mari, the amazing Arnold and Photoshop.
I just love how ZBrush is streamlining the process of content creation and making everything a lot less time-consuming and yet cost effective. In this case, the fur creation (even the whiskers) using Fibermesh was actually done in 2 stages. I call the first one a prototyping stage which aims to establish the desirable base look in the quickest way possible, and the second stage which is a lot more accurate in look but also a lot more sparse than the first one, this is the version that is sent to a third-party plugin such as Shave and a Haircut for further works. All in all, ZBrush played a major role in this work.

Thanks for watching