This too is an interpretive piece of H.R. Gigers work…
Hopefully it will spark some interest…
cool Idea!
Gigers death, to sad. Iwas on his funeral and have placed a rose on his coffin
In our work giger lives on!
Greets Roland
Hey there, Thanks Roland, hope you liked it…
I’ve admired Gigers work from the first time I saw it back in the 70s-so many years ago…
Finally I can do him a little honorific stuff with my own little paws…Not as genius as he was but I do my best…
Its sad that his mind is gone to lift up future ideas we had not thought of… Deke
like a lot the last one, i 've soon recognized which Giger’s work u have used…and the result is very interesting
@ LVXIFER Thanks Man, Glad you like my effort…onward and upward…
This piece is my interpretation of a B/W Sketch by Gwendrael who I know very little about. The sketch reminds me of a Giger like piece.
This is my 3d version of the Sketch… Hope you enjoy it.
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Gwendrael https://www.facebook.com/steve.golliotvillers
His name is Steve Golliot-Villers from France
He is a self employed graphic artist and tatatoo artist…
anyway his design was my inspiration for the last piece That I call " Pilot "
I was informed this last piece was based on HR Gigers work at the Tokyo Bar Grill… Whew that was hard to track down…
Made this ball with an alpha to simulate hair and show the actual alpha… made with AFG macro… @ http://artforgames.com/
Snake woman relief
Made with wings, Zbrush and Photoshop…
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This Fossil was found in a lake bed and I saw a picture of it and have tried to realize it as relief sculpt using Zbrush, Wings and PS…
I hope you like it…
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I really didn’t like the way the 1st render turned out, so I tried again , hopefully with better results ?
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Great result, congratulations, but how you do it? 2D, 3D,? only Zbrush?
@ PFC666 This Fossil was found in a lake bed and I saw a picture of it and have tried to realize it as a 3D relief sculpt using Zbrush, Wings and PS… It is a 3D Relief…
PS was only used for the frame…
very interesting thanks :
Well once again I’m going to try and work on this Ferret I started long ago. So far Its dynameshed and working out the proportions…
Oh, this is going to be a fighting ferret. So any way this is wip 2…
Interestingly enough I found a new way for me anyway to make detail piping with the mesh flow while working on the ferret…
little update on ferret …
Thought I’d try to include an AO render out of zbrush…
Chinese Dragon
Zbrush and PS Hope you like Her…
Wip
MH to Zbrush for all the accessories and quick render… Hope you like it…