great model and your texturing is fantastic as well, gg
The wireframe is not so bad, it’s a little messy around the deltoids and face but you can keep it if you don’t want animate him. But I recommend you make clean meshes because there are so important in videogames.
Good, good work.
Walt-Art, wow~So glad you like it. Really appreciated!
3mm, vendanta, hebs, Thank you so much for those kind words!
Ballo, I`ll improve next work! Really happy to hear the feedback. thank you so much!!
hey, great job on this!
That is really great stuff:) You have very good future ahead for you. I would love to work with your talent anyday.
this guy is so good look…
fantastic work!!!
Congratulations
Good work,I love it
gelfy, SEGAHOLIC, eteng, art15, Devans_87, Thanks a lot guys!
Really appreciated!!
This is an amazing model. Great work! It is very clean I like the style. The topology is very clean as well.
May I ask what mat cap it is you used in your zbrush renders?
this is one of my favorites works on Zbrush Central ! Respect! syupeo
What an excellent piece of work!
Beautiful overall sculpt, and I love the crispness of the details and the textures. superb!
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Terrific! What a well earned toprow
LOL great work , and good reproduction of the body
http://www.zbrushcentral.com/showthread.php?t=057740
I am glad that my work has inspired you
You are amazing! your going straight in my inspiration folder I hope you don’t mind ;D
That is awesome!
I love your UVs!
What tool do you use for UV mapping?
Amazing work. I think I know who’s work I’m gonna start looking a for inspriation.
DBriggs, I used zbrush3 Darkenedge.
BASSMANIE, schiefer, superflyy,PSTCHOART, SammehSAMURAI, Thank you so much:)
xxdb, Thanks, I used only Maya uv tool~
devil_hunter01, thanks:)