ZBrushCentral

Ben kingsley attempt...

hi, can i ask you something, i’ve never be abble to do those renders, like the HDRI, SSS, etc, how do you did it or someone did it? and you did it just with the organic part of the image thanks a lot…

i like the head but it’s something wrong maybe the eyes, but it’s wonderful :+1:

Put some sweat!

Looks awesome.
Here’s my constructive criticism.
He’s a bit too puffy. His nose is too big.
He looks like he is slightly inflated.

Tremendous modeling. Still needs a little work to look more like Ben Kingsley though. In addition to what others have said, his eyes are a bit darker brown.

Without nit picking, I beleive Ben’s jaw needs to be more delicate and narrower. Currently it seems too long and meaty.
Especially in comparison to the reference Darkshift posted.

Otherwise, fantastic work Rip. Your modeling and rendering talent together leaves me breathless. :+1:

Beers,
Sub.

Thank you everyone!

Voidmonster, Yes likeness can sometimes be really tricky and I’m having a hard time with this one. I use Shave but I export the mesh using FBX format to Maya.

rookie-z, Thank you, I use a lot of references but the problem is that, on some he looks heavier, slimer, older, younger, etc and it’s hard to catch the likeness… at least for me. I went back and changed a lot on the head but I’m not done yet.

odhinn, The model, lighting, shading and rendering is done in Modo… I use Zbrush because I’m used to it and it has tools we don’t have yet in Modo. Besides, Modo painter works great to paint bump as we see a very good result in the opengl view but it doesn’t really do displacement painting yet.

Dezz, Yes the hair sucks but it’s because I have just started and I should have waited until it looks ok. Yes, you’re kind of right, I’ll come back on these eyes asap.

javalabala, I decided to work with layers as it gives a much better control on the final output. So in Modo, you can easily separate the rendering as SSS, Specular, Diffuse, etc only and then compose them in any compositing package such as DF or even Photoshop.

I totally agree with the likenesse problem, that’s why I spend some time this afternoon to completely rework on the mesh and a bit on the displace. I also render some extra layers and tweak the shading a bit more. I’m not done yet but I hope this direction is a bit better in terms of likness and shading:

BenK_WIP_025b.jpg

The Eyebrows on the new version is a quick and dirty hand painted stuff on the texture, I’ll get back to the Shave part as soon as I’m happy with the overall look.

Jacques.

Well Ripper… it’s time I jump in and say: Awesome! Awesome! Awesome! It’s looking more and more as good old Ben!
Congratulations!!! :+1:

With the hair, Ripper, turn on self shadowing. That will vastly increase the realism of the hairs poking out of the skin rather than sitting on the top. It will also give the hair depth.

Nice work. What about that jaw? Do you agree with my last post?

Cheers m8.

Ripper(Jacques),
Thank you for clarifying the pipeline. I will have to try Modo.
Your last pic posted is even better… I am really impressed with your model and render. Great work.

It looks so real it’s starting to get creepy.
So… in 3D if it’s creepy, it’s awesome.

beautfull work, very realistic.

It looks really amazing.
My “fresh eyes” are thinking that his nose is too wide. Not at the end but up in the middle and bridge. It is a bit bonier and thinner.
Also, the indented line that runs down each cheek should be deeper.
Not the wrinkled line but the general dip that runs from under the eye to the side of the jaw. In the pictures in this thread of the real guy it is deeper.

Great stuff.
Nice to see 3d artists mentioning using DF. :+1:

Well, Jacques your taking a lot of “small” steps in creating a true likeness, but a giant leap in creating a realistic human…your renders look great !

jantim

Yeah ! You’ve caught him !
I don’t know if you did some tweak on the shape but He looks like Ben better now !

Great job Jacques !(as usual !)

great work man, 5* from me :wink:
keep on the good work

Bonjour Jacques, quel beau travail sur tout les points vraiment. Je ne connais pas modo mais il promet pas mal apparement.

(mini)Trad : Hi Jacques, beautyfull work in all points really. I don’t know Modo but it’s promised apparently.

Emmanuel


Look at my actual Thread

great work man !
the likeness is amazing, keep it up :+1:
5*

thanks ripper, a lot, now somebody knows how could i do the sss, specular etc, but in max? thanks to anyboby who can answer me that. Oh ripper, this guy rocks, :smiley:

Mudbox or Zbrush? heh

Discovered Mudbox beta today and noticed in their Gallery a very life-like Ben Kingsley, hey I recognize that artist I thought… So whats up? Is this a little mis-advertising on their part? heh Mudbox looks like it could be a cool modeler alternative to Z… but havent tried it yet. Sorry if this has been addressed elsewhere.