Javan Bond is a freelance hard surface modeler. He recently graduated from Full Sail University with a degree in computer animation specializing in hard surface modeling. Javan enjoys the challenges and rewards that modeling presents and is always looking for ways to better improve his skill set.
Stefan Hamann is from Germany and currently studying 3D-Game-Art and Development at the SAE-Institute in Berlin. He is also a supervisor for Game-Art at the same institute and working for a game-project at Promotion-software in Potsdam. Stefan has always been interested in modeling games.
Daniel Rutherford is a digital artist with more than 10 years experience with 3ds Max. He loves to design and model Mecha and other high tech equipment such as power armor, vehicles and weapons. Daniel enjoys teaching 3ds Max and the basics of Mecha Design. Samples of his work can be viewed on his Deviant Art Page:
Drimakus (Max Sobolev) has been working in the CG graphics industry for approximately 5 years and has experience in all areas including static imagery, painting/composing, advertisement products, modeling/texturing interior/characters etc, animated cinematic shorts and even taking part in a full-length movie. He loves his job and is willing to learn as many skills in as many directions as he can.
Drimakus’ introduction to ZBrush started recently with the BadKing site and within a short period of time he managed to produce models even he couldn’t believe were made by his own hands. He completely fell in love with ZBrush as it combines all the things he adores - painting, modeling, sculpting and so on.
URL: http://drimakus.daportfolio.com/ http://drimakus.cghub.com/
Nick G. Gizelis has been working as a 3d modeler/3d generalist from 2001 to date. He has worked in digital projects for documentaries, printed publications, virtual reality applications, Dome Master projects, film vfx and commercials. Amongst them, Nick has worked as a 3d artist for the History Channel documentary “Ancient Discoveries III – Machines of the Gods” together with Yafka production studio (ex Vattica) and as a visual effects artist in “Ekso Productions” studio’s work for the movie “To Kako” (English title : “ Evil“, (http://www.imdb.com/title/tt0813129). Nick has also worked as a 3d artist for TV commercials of Vivodi Telecom S.A. telephone company products.
For his personal projects, Nick likes to create digital characters mostly of fantasy theme. He also likes to make 3d printed maquettes out of his digital models and is active in the 3d printing field. Nick is available for fulltime/ freelance jobs, please contact him at [email protected]
URL: http://www.noisyknuckles.com https://vimeo.com/nickgizelis
Kumar Mhatre is a VFX artist from India specialising in 3d Character Art, Design and development. He studied Computer Art and Digital Media at Whistling Woods International and is currently an independant freelancer working on a feature film to be released in 2015.
Jerry Perkins (masterxeon1001) is a freelance digital artist working with Dead Panic Studios. He uses Blender, Zbrush, Maya, 3ds Max and Modo and spends his time frequenting Zbrush Hangout.
URL: http://masterxeon.imgur.com/all/ https://www.youtube.com/user/masterxeon1001