JohnnyRaptor : thx I will post boss character soon. don’t be worry.
Al.Tintop : it’s hard to show the map cuz this is not the game model which has so many piece. instead of that I will post some zbrush work.
Technogeist : I wish that I have it. thank you!
nellement : thx I try to post some more.
infamouskiller : :lol:
cashfire : I did the texture work with Deepaint3D which is great program for texture. and if you have a normal map which has Green channel and blue channel. invert the green channel and overlay 50% over the diffuse. it will find all your diffuse texture detail. I didn’t use much of ambient occlusion map.
CAS NYC : thanks for the comment which make me cheering up!
pete330 : thanks!
JiChi : thanks for like my texture work. Lots of zbrush model doesn’t have a texture, but I love to do the texture which will bring the life of character back.
grassetti: Character design by Ndoors concept artist, if you wanna see more work this site will help you. http://atlantica.ndoors.com/center/
thank you
3dommi : thanks