beautiful face…
keep it up…
You’ve done an outstanding job on this character. Poise, attitude, and design are all very well executed. Do you have futher plans for this character. At the very least she deserves a base and a turntable
Gary
PS your choice of method for the hair as strips with alphas turned out very well, at least from this view. I would be interested if it holds up if you put her on a turntable.
I LOVE IT. Can we see the wireframe?
Looks great! My only suggestion would be that since your character doesn’t have many colors I would suggest adding more color in your lights and maybe even add a focal point via lighting. I’m getting the feeling that you have a rim and a fill light but the key isn’t having much effect. You’ve got a lot of nice detail in your character. It’s just hard to see all that awesome stuff at first glance, bring it out more with your lighting!
love it!
great pose!
Beautiful work! I’d love to see more info about how you created her. Especially the ZBrush part.
Speaking of ZBrush, since as you said that’s the fun part of the project I’m curious why you don’t start with ZBrush as well? You could have the fun part from start to finish. ;)
…result!
Really a great finished model!!!
congratsss
This is freaking sweet! love the style and attitude of the character. Very expressive in the overall piece. Really digging the face texturing!
good job! the model seems familiar to me. are you following some video tutorial or smth?
just perfect!
good job
Awesome work!Show the wireframe please!
Wonderful model! She really does look alive! Great sculpting and texturing.
Looks amazing,maybe you can work more on her boots.And can you plz post some zbrush grayscale renders of her face.
This is a beautiful pie e of work! Congrata!
Thank you all so much for the feedback! Really helps my motivation for creation new stuff
Aurick - Thanks man! I will make a short “making of” as soon as I get some free time. About my workflow, I did actually use Zbrush in the beginning - the body was blocked out using Zspheres and very basic shapes for the armor was tweaked in Zbrush before retopy - I know I didn’t mention this in the last post, sry about that
artquest - Glad you liked it! I get what you are saying and angree the light could get more dramatic/focal point oriented. I am actually thinking of relighting her and do a turn around so perhaps I will be able to tweak the lights to get a more clean focal point. Thanks for the feedback
Uber - I got the ispiration for the character after watching a game cinematic for Deus 2 with this cloaked female assasin - perhaps the model is a bit familiar with the Gnomon video tutorial " Character modeling with Mark Dedecker"
http://www.thegnomonworkshop.com/store/product/875/
But I have actually never seen this video - but I guess there must be a milllion concepts for a chick in a tight leather suit armed with duel machine guns, so I wouldn’t be suprice if you could finde something familiar
RJ the eccentric - Thanks man! The boots could definitely use some more love hehe, and if I decide to take the character further the boots would definitely be the first item to be tweaked.
Some of the images requested:
Attachments
Her hair turned out amazing. How do you go amount making the planes?
Wow! That is just awesome. Thanks for the inspiration.
Outstanding soldier!