Great effort! I love conception of towers and all such! The story is sad, positiveness would be great…
Wicked stuff, I was hoping it would end the way it did, I had my suspicions
Congrats!
I would like to congratulate to… TOP-ROW!!!
Really well done and I hope to see more productions done by your skilled team in near future. (bussi)
LG
Excellent Work…
very impressive !!
Cool stop motion and cool renders! The designs were cool as well!
Great job!
NickZ.
youd get 6 stars if i only could. Thank you very much for the breakdown, its as cool as the production itself, i love to get that insight. Hammer!
Wow! Great video. Awesome animation, with an unexpected ending. Nice music too. Thanks for sharing.
great…very nice ! thank you for sharing !!!
What an incredible effort! It instantly reminded me of Tool’s music videos mixed with a corpse bride like art style.
The scene where he finds the body of his loved one on the edge of the cliff with the milky white eyes and the hand reaches around and snatches her gave me chills. I had never heard of ASP before seeing this video and I am hooked! I haven’t stopped listening to the song since!
Once again, amazing work. I can only hope to be a part of such a production one day soon.
Thank you all, for this really great feedback. We`re all damn proud of it and it makes us even more prouder to hear those words from professionals out of our business. So Thank you !
Wonderful!!!
Great of you to share. This seems like a wonderful project with some really cool use of Zbrush.
I rarely reply to posts (tho Im here daily). But I really like this so I wanted to add a “kudo” too.
I like the video. Having recently done a computer video short and knowing how difficult it is, I can really appreciate the task you all undertook to do this. Patience and persistence are a must.
I very much like the song too. My only nit pick on it is the very first 3 lines are sung slightly off key, but then the rest are very good. The chorus keeps rattling around in my head “aaaaa aa aaaaa there’s blood on the horizon”…and tell the band I have a new favorite song now. Im playing it right now.
kudos to you and the band.
you should do sequels!
BT
c’est tres “tim burtonien” , j’aime
Wow i like this very much, reminds me of something created by Tim Burton.
Great that you shared all those shots as well top row for sure
thx for your words,
well, that TimBurton thing is a little special. On the one hand, its of course a very big compliment, on the other hand, it
s a curse. Well, what`s common ? Stop-Motion and a little bit of Horror will always result in something TimBurtonlike. But hey, the compliment weights more.
I just wanna say, that since, we published this movie, we are always compared to Nightmare before Christmas, so we may not stand for us only.
But however.
King Regards,
Thomaskl
Extra points for Zbrush and Fusion on the same production!
this is simply amazing…realy inspiring…thanks for sharing the work and so much of infos…great to see the use of Z3 to so much of extent like set modeling…
just one query…what does that importer, obj2vraymesh does?..
5*…!!!
As Vray 1.5 is implemented in 3DStudio Max, there is a new Vray-Primitive Object called Vray Mesh. A *.vrmesh file can be loaded with this and rendered with Vray. The good thing about it is, that its only loaded into the RAM, when the Render-bucket needs it. So, if you render with a small bucket-size, you
re able to render images with tons of polys inside.
Well, obj2vrmesh converter is a DOS-executive which comes with Vray.
You can import obj meshes directly into max, but since the geometry fills the Ram, its nearly impossible to handle HighPoly Objects in 3dsmax. A Vray-Mesh File is displayed as proxy in Max, but renders fast as hell. You dont need Displacementmaps, or normalmaps to bring high-detail meshes into 3dsmax, or Vray. The only thing with Vrmeshes is, that you can
t modify those in Max anymore. You can assigen materials, set light, etc, but you can`t edit the mesh, etc…use modifiers and all those thinge.
Oh, ahm…well the DOS-Executive is called ply2vrmesh.exe, but supports obj as ingoing files too. It was limited to ply files a release before…
Regards,
Thomas
I saw you of animation short subject, very good, very feeling person!