Roger,
Thank you so much for sharing your workflow.
I would love to get into the game industry, specifically environmental art, and thought sketchup would be perfect…Totally bummed that it didn’t work like I anticipated.
I’ve been thinking, this workflow may actually be possible, with the release of QRemesher.
If Q is a retopology tool, then I would assume it could take the triangulated faces and retopologize it nicely into quads.
I’ve been checking out some other programs, but have decided to not purchase anything, until I give QRemesher a fair chance.
I think Q with Dynamesh, will make the impossible - possible.
There is no way I am giving up with the sketchup idea, that program is just too easy to get great concepts fast.
Thanks again for your post!
Corey