If I were you I would buy right now, because the price always goes up at upgrade time. ( I’ve been here since 1.5 and have seen it happen again and again.
Ryan I had the same problem as you have when going back to maya using GoZ on Zbrush it saids “errors have occured while reading this scene that may result in data loss. Please check the script editor for details.” hit “ok” and get a wire frame of my object with no shader applied to it etc, and I think I know why, if anyone else having this problem try to check the naming of your Zbrush file and see if it’s got any irregular symbols such as () etc, since in windows folder it supports them but inside of maya namming it does not, if you do have these kind of namming, after you fix the namming you just have to try to assign the shader back in hyper shade and try to use Goz a few times until the error disappear. gl.