Hi Trurl,
relaxed and confident modelling.
A pleasure to view.
hey, if you don’t mind, what’s the poly count on these models, i’m still learning my way “into” zbrush, and i just want to know what resolution the mesh has to around to get details like those without rough polys.
excellent work by the way!
yes I wanted to aske the same question as I was wondering how high is the resolution of the model … hehehe nice modeling and -bump- usage
Hey wow, that’s the most excellent prehistoric Z-rhino-creature I’ve seen so far, great
work.
You tried Z2, you say… Well that’s one hell of a try
amazing… and you can see why it’s gone
the cranium is too small - small brain
could not survive the darwinian world
Made with love to right deatils, (not too much) - perfect
Thanks your replies.
The model resolution:
2 228 224 polys (on subdivision level 7)
(sorry, my english is poor)
I testing the displacement map in Cinema 4D:
http://www.csucsposta.hu/zkorcsok/images/rhino_displacement_test2.mov
Very good!!!
Please more big the size of the animation.
This beast is always living as I seen on your movie ?
Pilou