Whoa! Copy Paste Copy Paste…
excellent work there! I’ve been fiddling around with zsketch as well, but i can’t seem to get those zsphere tubes looking as clean and organized as yours. What Zsphere brushes are you using, care to give us insight on your workflow on how you get all these tubes organized and in place.
What i have most trouble with is smoothing and moving the tubes, since when i smooth or move other tubes get affected that i do not want to.
… that this anatomy zsketch is inspiring. Absolutely one of the best in this category in here. Let’s hope that we have chance to see more Your work in this forum
killer man
Really interesting, did you plan to make a sculpt or the project ends here?
Bye
Мож на русском? Парни говорят, что им нравится и спрашивают будешь ли ты скульптить эти З-скетчи или остановишься на том, что уже сделал. Еще просят видео записать, как делал. Врятли поймешь, но вдруг.
Корейский я к сожалению не знаю…
Looks good, but I don’t see how this is top row material. Just my opinion.
Looks good, but I don’t see how this is top row material. Just my opinion.
Well… that’s probably because you didn’t try to do this yourself… Just my opinion too.
It’s a piece of cake to make this kind of work with the new zspheres and thanks pixologic for that. I’m sorry you don’t speak english dude, but the anatomy is off nonetheless. I’m not saying it’s bad work, but if it was meant to be an anatomy study it’s not there. The following ins’t an opinion, but a statement - people are just amazed because it’s something new done with a new tool, nothing spectacular though. Anyways, congrats ion top row nonetheless ;)
Put up or shut up.
Yes, the new tools are designed to be able to produce work like this, but it is not a “piece of cake”. Like any new powerful tool, there is a learning curve, and this work shows a mastery of the tool that is not widely demonstrated yet in the community.
Unless you want to put up ZSketches that are as clean and accurate as this one, you should probably keep your opinion to yourself on what “isn’t top row work”. Actually, you should probably do that anyways, because it’s kind of a douchebag move. There is nothing in your user gallery that demonstrates you have any special insight on what “isn’t really top row work”.
Touchy crowd. I think you need to chill out. My zbrush busts/sketches are 30 min - 1hr experiments. I can draw and paint with the best of them. So attacking my artistic ability, or whatever you’re trying to do is not going to work. Why not just respect an opinion and get on with your day.
My comment was not quoting you, if you’ll read back up.
Regardless, it’s kind of douchey to say something isnt top row work. If you’ve got a specific crit, make it. If your only purpose is to slag someone else’s work who’s received a bit of recognition better to just keep your mouth shut.
Ok, yes I misread.
I am sure If any one wanted they could debate the accuracy of these models and to be honest I always find fault in my own work and then have to go back and re-adjust. I think we can find fault in many anatomy studies TBH, as it is not the easiest of things to master for sure. This deserves top row because it is inspiring, and of course it has inspired many to argue its worth, and that is still in my opinion a good thing. Now that we have seen someone do what is an excellent job of putting the ZS2 sketching to use we can all try and better it, observe it and produce our own versions, better -equal or worse. (not that I am saying this is the only excellent example, as it is one of many)
This is a new tool and it has potential, and I am bootcamping it later to have a play as some of the work I need to do, as its probably going to benefit from ZS2 so I look forward to the learning curve and to seeing what other people are up to on here. Nice posing painzang as this is the real benefit, with the proportions worked out and the muscles in place one can carry a lot more detail from one pose to another and even create basic anatomy tools to work characters over, helping them to get things in proportion.
Arran
The more i went through the thread the more impressive it gets. really fantastic work. you should post a timelapse video for everyone to watch sometime. again, really nice work.
Comic book art isn’t exactly anatomically correct either, but it still looks cool.
If this was a study in anatomy, which I don’t think it was, then it needs some work.
But, it appears to be nothing more than a new character design with the new tools in ZBrush. A good example of how this methods can function for your own projects.
I think it looks cool.
I too would like to know about how long the Zsketch took. Its great work.
Not sure if your reading any of the posts, since you do not respond to any in your replies.
Not sure if your reading any of the posts, since you do not respond to any in your replies.
The guy said like 5 times that he cannot speak English. He is probably not going to respond with much more than that… Since he can’t read the thread…
it’s worthy of what it is given…it’s really inspiring to see what can be done with zsII. Zsketching isn’t easy at all, it requires effort
Ah good point. I guess some internet translation tools would come in handy.