a vista from the island of Zali:

the basic alpha was done using the spherebrush (2.5d) with tweaked depth-settings and heigth-width-ratio (drawpalette) and a few geartools strewn into there with freehand-stroketype. i only realized this gonna be rice-paddies after i made the z-offset-move, therefore i could not make any use of the original texture. rather severe 3d-(depth :))-brushing (mostly with the default grass-texture on), a lil fiberbrush, fiddling with material and light-settings, shadingenhancerbrush for a few rivlets, light fog-colour for depth2, dark one for the foreground, depthcue graph almost reversed - voila! hope you’ll like it!
- juandel
, but especially the second one… I love the lighting and the shapes.

basic butterfly was created from a circle3d-tool in edit-move-mode with z-axis transformations disabled (in transformation-modifiers-subpalette) and adding colour in edit-mode with z-off.
surprise: gel is set to 2 and it looks like rock, though 





go to zoo (or if available: your local crocodile or alligator swamp) and make photo of croc.
dont go too close, use zoom!



