a vista from the island of Zali:
the basic alpha was done using the spherebrush (2.5d) with tweaked depth-settings and heigth-width-ratio (drawpalette) and a few geartools strewn into there with freehand-stroketype. i only realized this gonna be rice-paddies after i made the z-offset-move, therefore i could not make any use of the original texture. rather severe 3d-(depth :))-brushing (mostly with the default grass-texture on), a lil fiberbrush, fiddling with material and light-settings, shadingenhancerbrush for a few rivlets, light fog-colour for depth2, dark one for the foreground, depthcue graph almost reversed - voila! hope you’ll like it!
- juandel