ZBrushCentral

AlphaCentury, a Terrain Creation Tutorial

@ ryter: imagine a mega-blush-icon thanksalot for compliments, this kind is really appreciated :slight_smile:

here is an edit of the last one part. for you
 added 2d-painting in bg (with help of stencil to mask off horizon and a greyscale/low-rgb-move as explained here

hope you’ll like

  • juandel

I agree, Hansl
very photogrealisitc
you got the lighting perfect to me
and a great depth in the image as well
another gorgeous display.

Much appreciated, and considering the weather here lately, prophetic.
Thanks again.

Let me also mention the photo-real quality of your work.
It is something to strive for.

long time no see, amigos :slight_smile: here is my first try at Z2 alpha centuring - nothing special except using the fibershader for the first time and enjoying 2 gig ram (instead of 64 mb :D). it took me a while to find the commands i once knew by heart, but for me alpha century-ing seemed to be the easiest way to get back into pixolmode after many moons of no Z at all and to overcome that newbiefeeling :wink: i hope you will like

smosigna.jpg

edit: 2nd Z2 - thanks for compliments, Pilou and Dave! :slight_smile:

[attach=2393]gebirge2c.jpg[/attach]

edit2: first try at Z2 water failed, but i got some new ideas for future attempts :wink:

[attach=2419]isolas1flatsm.jpg[/attach]

  • juandel

Attachments

gebirge2c.jpg

isolas1flatsm.jpg


the landscaper :wink:
Hello Juandel
You miss at the forum!
Your new config is a monster :lol:
Have new fun Zb2 painting and delirium :smiley:
Pilou

Very effective image Hansl, looks great, I am sure you will do some fantastic landscaping with Z2.:+1: :+1: :+1: :+1:

Welcome back, Juandel.
You are the master of AlphaCentury :+1: :+1: :+1:
I have write a small utility to build landscape with alphacentury method: check my last ZPalce script (rev.F)
the “3D” button.

Have a nice day.

cameyo

hi ZBs!

thank you for your nice words :wink: here is something i did tonight and wanted to share: a nonsense-waterfall detail from a depthbrush landscape covering an alphacenturied 3dplane which had been offset from a depthbrush alpha :smiley:

bluemountainsgreyscale.jpg

the plantation heights part was added with a vegetation alpha (i had done from an alpha turned 3d after having grabbed a simplebrush sketch of twigs) + customized fibers material above a greyscalegrab filled layer. this part responded the best to a postproduction effect (overdone sharpening) i applied in graphic converter.

long time no Z-landscaping, so please bear with me: i thought it might look interesting despite all those no-nos re: awkward looking mountain range appearing to float in space, incoherent render, too foggy bg and suchlike :slight_smile:

  • juandel

Pilou :wink:

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