Congrats for top row mate

You rock so much man!
Deserved Top Row :D
woohoo!! thanks alot to Zbrush Central for making me Toprow !!! 
farhadnojumi thanks alot bro 
mr_max thanks dear akbar 
sherkhan thank you
NiyOo thanks Niyazi 
ARASH-B thanks dear Arash
BushanArekar thank you
selwy thanks a lot Selwy (love your works)
rasmusW thanks alot Rasmus , its 7cm
This is amazing Ali, awesome forms
small_orange_diamond
small_orange_diamond
, congrats.
Love it, love it!
That should be sitting on a little table, in MY living room. 
Seriously, itβd make a great decorative scene/figurine.
Some beautiful sculpting here. 
Just perfect art, congrats!
congrats!
Oh β congrats on the top row! I did not even see that, until now. 
Awesome stuff!
Very neat skulpt! I get that same feeling from looking at this work as when I read the Lord of the Rings, before the movies came out 
Great Job on the last one amd Congrats Ali jan again:D
Great stuff Ali.
Congratulations 
First i want to congratulate You:) Your stuff is just amazing:)
And i have 1 question to You, or guys on this site,
How and when pose character? Iβm speaking about whole body and facial expressions.
MAHAM β¦ thanks alot Maham 
jan19 β¦ thank you so much
Webhead β¦ thank you
Aumakua β¦ thank you
Masart β¦ thank you
mutte696 β¦ thanks alot
n1agara β¦ thank you, glad to hear that
3mm β¦ thank you dear Mohammad . lotf dari 
lucat β¦ thank you so much
beautiful piece man!
loved the final output
mersi kheyli alii shodan,tabrik migam ali jan 
Ottom β¦ thank you so much and sorry i didnt see your cm a few days ago. about your question : I start the figure by using mannequin in zbrush and then convert it to a PolyMesh3d . i start the head sculpt separately and so basic on a sphere . After achieving a suitable head sculpt i add it to the main figure and start sculpting the details and face expressions , hair etc. Hope it helps .
marianosteiner β¦ thanks alot , im glad you like it .
HoOman β¦ mamnoon Hooman jan
lotf dari
beautiful work!
Intervain β¦ thank you so much Magdalena
I made this brief explanation on how i sculpt a character in pose, hope it helps

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