Congrats for top row mate
You rock so much man!
Deserved Top Row :D
woohoo!! thanks alot to Zbrush Central for making me Toprow !!!
farhadnojumi thanks alot bro
mr_max thanks dear akbar
sherkhan thank you
NiyOo thanks Niyazi
ARASH-B thanks dear Arash
BushanArekar thank you
selwy thanks a lot Selwy (love your works)
rasmusW thanks alot Rasmus , its 7cm
This is amazing Ali, awesome forms small_orange_diamond
small_orange_diamond
, congrats.
Love it, love it! That should be sitting on a little table, in MY living room.
Seriously, itβd make a great decorative scene/figurine.
Some beautiful sculpting here.
Just perfect art, congrats!
congrats!
Oh β congrats on the top row! I did not even see that, until now.
Awesome stuff!
Very neat skulpt! I get that same feeling from looking at this work as when I read the Lord of the Rings, before the movies came out
Great Job on the last one amd Congrats Ali jan again:D
Great stuff Ali.
Congratulations
First i want to congratulate You:) Your stuff is just amazing:)
And i have 1 question to You, or guys on this site,
How and when pose character? Iβm speaking about whole body and facial expressions.
MAHAM β¦ thanks alot Maham
jan19 β¦ thank you so much
Webhead β¦ thank you
Aumakua β¦ thank you
Masart β¦ thank you
mutte696 β¦ thanks alot
n1agara β¦ thank you, glad to hear that
3mm β¦ thank you dear Mohammad . lotf dari
lucat β¦ thank you so much
beautiful piece man!
loved the final output
mersi kheyli alii shodan,tabrik migam ali jan
Ottom β¦ thank you so much and sorry i didnt see your cm a few days ago. about your question : I start the figure by using mannequin in zbrush and then convert it to a PolyMesh3d . i start the head sculpt separately and so basic on a sphere . After achieving a suitable head sculpt i add it to the main figure and start sculpting the details and face expressions , hair etc. Hope it helps .
marianosteiner β¦ thanks alot , im glad you like it .
HoOman β¦ mamnoon Hooman jan lotf dari
beautiful work!
Intervain β¦ thank you so much Magdalena
I made this brief explanation on how i sculpt a character in pose, hope it helps