ZBrushCentral

Alessandro Baldasseroni, zbrush sculpts...

just amazing! fantastic sculpt, great model and awesome render!
Would you mind posting some screengrabs of lighting/shading?
Thanks in advance!

Great render and the materials really pop.
You’ve really done a good job with imparting personality into the character and not just in his pose. :+1:

Yeah! Fantastic mode and textures

cheers

That’s just beautiful! very good work on both the sculpting and texturing. The character feels realistic which is a nice plus. :slight_smile:

:+1:

/ Magnus

wow awesome!!!
he looks to come from the last pixar or disney movie!
fantastic!

Beautiful work!

Absolutely and insanely cool!, his clothes man! they are beautiful!

Great character Ale. Always enjoy seeing your latest works.

Buahahaha super cool poses :smiley:

oh man he is so freeaking cool!! nice!

beautiful, great work!

wow
great works man !!

Wowzers. Fantastic work. The fabric on his uniform looks brilliant.

Really fantastic work, my favorite of the year so far!
Thanks for posting it here too.
Keridan

Great inspiration!
Beautiful work!

Best regards,

Thank you all :slight_smile: Dont have much time to grab screenshots of lighting/shading, but lighting its just 2 area lights in Vray. The clothes are displaced with a fabbric pattern download from www.cgtextures.com and there`s a thiny layer of hair and fur all over the clothes . Skin is Vray fast SSS shader.

Cheers,

Ale

Wow, this calls for a top row!

For those who might be interested heres a few screengrabs of the transposed pose and a grab of the max viewport ... the morpher modifier is used to import the objs from zbrush after the transpose process.
The last picture is a clear wireframe of the final geometry.

<!--[attach=234269]transpose_screencap.jpg[/attach]-->

Awesome Stuff… Looks great.

My Portfolio
http://www.rfitzart.com

Amazing work Alessandro ! Thank you for sharing !