Now, I’ve been trying to figure this out and work with this for a while now.
In traditional animation and images, animals are easily cartoonified. Or at least, are quickly more easily identified or appealing.
I am having problems translating this to 3D and it’s both technical and design related.
Now, I find hair and fur to be an intense pain to work with. Just can’t seem to get it right and I cannot find good tutorials on it.
(I use Blender, GIMP and Sculptris, mainly)
I recently did this test and here is the result.
And then I tried textures…
Yeesh. So, it is fairly obvious I need help. So, please, any help you can give in regards to designing animals in 3D would be appreciated.