ZBrushCentral

A Girl,a dead body,a doctor,and..............

I’m loving the last one :+1:

Cool the Hell Doctor, I love so much the original sculpture by Takayuki Takeya; i said to myself to make it in 3d in future but u did it first :stuck_out_tongue:
Well done,
Bye

Fede

Wow, Top row please! :+1: :+1:

Imaginative and well executed, keep it up!

This is great man. I love Rei Ayanami, she’s got so much character…I’m also a big fan of the series.

Definitely a top row :+1:

Very good sculptings and renderings. Overall top done. Also wonderful variantic styles in your Work Please share some techniques -Top Row

Thank you all very much for your coments!:smiley: :smiley: :smiley:

Here is some steps of creation of Rei ayanami

![sample.jpg|1100x1600](upload://n11bpVc9K7YSfDTdxddKOLXohli.jpeg)![rendering.jpg|1100x750](upload://nqrfDSoEC8Z0x1j6xNMRfMfZobR.jpeg)

Attachments

sample.jpg

rendering.jpg

Whoa, not sure how I missed this one. You have some great work here. I really love the sculpts, and I love the renders even more! Great work!

Thanks for sharing!

Peace-NickZ. :slight_smile:

5 stars, so very nice.
Thanks for posting the flow of the anime girl.
-B :+1:

Great progress sheets!

wow…the cybrog girl looks really fantastic
u sure are a such talent
keep going man
Jason

The doctor is my favorite one. THanks for showing the WIP. Did you make the tentacles and wires in zbrush too? Or is the other program modo?

this is bull**** man your 20 years old that some top grade work. dont stop and you can do whatever you whana do

Top Row Works Man.

Keep It Up.
5*

so top row???

Incredible work! your modeling skills are impressive and the renders are stunning! Do you import your high resolution model into Max for the render or do you use a mid res with displacement and normal map? because it’s a lot of polys… espcially for the Hell Doctor…
Anyways, can’t wait to see more from you :slight_smile:
(5*!)

Thanks so much for all the nice words and comments:D :smiley: :smiley:

In <<Rei ayanami>> I use a mid res poly+nomal map
and in <<Hell Doctor>> I use a low res poly+displacement map;) :wink:

![rei.jpg|874x827](upload://hKnsBRmG3AOBB5S6JXm1zcYCypU.jpeg)![hell.jpg|833x806](upload://vErpI4QiiYmSE3h5GZaSd0fquIo.jpeg)

thanks for the screen shots!! it’s great to know the way you set things up :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

very nice work! I am really loving the steamboy scene sculpt! That is sooo well done! I actually have that exact diorama and i have to say you definitely do it justice! Very cool and would love to see more shots of the steamboy scene model! Top Row for sure!

-Fabian

very nice works !

i think i mostly like the last scene with the old car chasing after the kid with the unicycle .